erikinthebakery
Members-
Posts
51 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by erikinthebakery
-
Updates for xbox one and ps4
erikinthebakery replied to Kerbalmexican's topic in KSP1 Technical Support (Console)
They are working on a complete re-port with a new, more competent developer that is expected to be out in the next couple months. -
As long as they take moving between objects in map mode off the bumpers I'd be happy. I'd rather lose the functionality then have that control stay the same!!
-
Yeah, other than the save bugs, it is not at all a bad game. As for all the readouts/mods some think we need, sure - they'd be great... but without them I was able to return kerbals from the Mun and Minmus routinely, go to Duna and back, land on Eve, and get a single probe to flyby and send science back from every single moon of Jool before I crashed into the planet before my save file corrupted. Without mods, in Career mode. So, YMMV.. I guess.
-
I don't know which bit I am more excited for, the update to 1.2 or the change in devs! Wait, yes I do... so excited no more FTE shenanigans!
-
Confusion over corrupted saves lost data
erikinthebakery replied to DutyStalker's topic in KSP1 Technical Support (Console)
After the patch, it seems to be hit-and-miss. Some of my friends have been able to play fine with no save issues. Before the patch, the save issues were a lot of progress roll-backs when the save file got too large. When the patch happened, it caused some people to lose their save file completely. Post patch, some people are finding their save file corrupting/vanishing. If you are concerned about the idea of losing all of your progress, I'd hold off for now. It could be fine and you'd have no issues, but it might also not be. -
Throttle controls also scroll staging
erikinthebakery replied to erikinthebakery's topic in KSP1 Technical Support (Console)
Sorry, I haven't been checking this forum as much, and didn't get notified of replies. My original report was for Xbox. All of this too!! Plus, switching planets in map view on the bumper buttons has to go! Way, way too easy to accidentally trigger since you use those buttons for EVERYTHING! -
Chill everyone - looks like the award was for being the first Mexican studio in the id@Xbox program
-
Are wheels still broken on console versions?
erikinthebakery replied to Arch3rAc3's topic in KSP1 Technical Support (Console)
Other than the fact that the saves are still broken... some of us are having our save files just "vanish" from the game -
Are wheels still broken on console versions?
erikinthebakery replied to Arch3rAc3's topic in KSP1 Technical Support (Console)
There have been no patches (other than one that was only supposed to fix the save issues on Xbox), so anything that was broken a month ago is still broken -
Xbox One save file issue finally solved!
erikinthebakery replied to UomoCapra's topic in KSP1 Technical Support (Console)
And... now my post-patch save files don't show up in the game. Spent 90 minutes with Xbox tech support trying to find a way to get them back but no luck. I still have a 590 KB save data file, but KSP doesn't acknowledge it is there. Uninstalled and reinstalled the game, uninstalled and reinstalled my profile (and all save data). and it is all no use. The file is there, KSP just doesn't see it. -
Xbox One save file issue finally solved!
erikinthebakery replied to UomoCapra's topic in KSP1 Technical Support (Console)
Just to add to the pool of data, I've noticed my KSC saves and my in flight quicksaves don't pull up the same point in the gameplay. At first I thought that the ksc saves could only be opened in the ksc and the in flight could only be opened in flight, but I now have a save that I made in flight that can only be opened correctly in the KSC. -
Xbox One save file issue finally solved!
erikinthebakery replied to UomoCapra's topic in KSP1 Technical Support (Console)
Well, you are in Mexico. It is to be expected -
Found Xbox One Bugs
erikinthebakery replied to CubertFarnsworth's topic in KSP1 Technical Support (Console)
I've noticed similar. I wonder if Space Center saves are separate from mission "quicksaves" and this is just communicated really poorly. -
Console Patches Update Discussion
erikinthebakery replied to James M's topic in KSP1 Technical Support (Console)
I haven't been keeping track of how much I've played since starting over post-patch, but looking at game time by the time the first week in-game was done I had all of the parts of KSC at 2 or 3 and I'm starting to fill in the 4th tier of the tech tree. I'd probably be going a little quicker but I've been having fun honing my orbiting with forced recruiting rescue missions. -
Xbox One save file issue finally solved!
erikinthebakery replied to UomoCapra's topic in KSP1 Technical Support (Console)
First off, thank you for working hard on this. I'm sure these issues are even less fun for you than they are for us! I had my save files vanish. Initially, I loaded the game and followed the prompts. I did not initially delete any files. I opened my career up just for a few minutes to see if there were other changes and then closed it due to needing to leave the house. When I returned, my saved game was gone. At that point I did a hard reboot of my Xbox and checked again. Then I deleted the files and did another hard reboot and checked again. I don't know if MS is able to pull any data from their end, but if it helps my gamertag is the same as my username on this site. -
Console Patches Update Discussion
erikinthebakery replied to James M's topic in KSP1 Technical Support (Console)
hehe yeah, old habits die hard -
Xbox One save file issue finally solved!
erikinthebakery replied to UomoCapra's topic in KSP1 Technical Support (Console)
I lost my save file as well after restarting KSP post patch. I'm trying to look on the bright side, I'll take one final (big) loss if it means I don't have to worry about all of the constant losses going forward. Starting over with what I know now I'm able to get back to where I was much more efficiently and quickly. Plus, I no longer have Kerbals stranded on Duna and Eve -
Xbox One save file issue finally solved!
erikinthebakery replied to UomoCapra's topic in KSP1 Technical Support (Console)
Can we expect patch notes for this release? Or was it primarily just the save file issue fix? -
They have been working to get this all fixed and have gone through more than 20 builds with the devs who did the port. The Xbox update is supposed to go into certification this week. No date on PS4 had been announced.
- 108 replies
-
- xboxone
- missing save
-
(and 1 more)
Tagged with:
-
To be clear, I'm not trying to "hate on Squad". I was just stating I'm actually at the point now where I can't continue my career game without deleting things I really want to keep (like crewed craft and active missions). I know they are making FT work hard on resolving the many issues with this port but in just at the point where I can't keep playing until they update the game.
- 108 replies
-
- xboxone
- missing save
-
(and 1 more)
Tagged with:
-
Yeah, I'm now at the point where I'm rolling back past my (only) previously loaded full save, with as little in recipes/active craft as I can have and still play them game. I think I'm effectively stopped until the patch comes out.
- 108 replies
-
- 1
-
- xboxone
- missing save
-
(and 1 more)
Tagged with:
-
Are tires bugged in this version?
erikinthebakery replied to erikinthebakery's topic in KSP1 Technical Support (Console)
A few months?? I hope that you are wrong! -
Are tires bugged in this version?
erikinthebakery posted a topic in KSP1 Technical Support (Console)
I finally got a rover landed on Eve, with an engineer on board to fix broken tires, only to find that the tires (the Ruggedized Vehicular Wheels, no less) are breaking just from ground contact. I've literally watched them break instantly after being repaired while the rover is not moving. Please tell me this is a bug and Eve is not THAT harsh! -
Bug: Staging information being scrambled
erikinthebakery replied to Leopard's topic in KSP1 Technical Support (Console)
I believe I read that this was a known issue with the version of KSP that got ported over and was fixed in the next patch on PC, so I'm hoping that means that it is getting fixed in the first patch for consoles