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Simon91

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  1. A quick question, is it possible to disable the time warp stopper? Every time I need to send a distant mission, it's a pain having all the failure messages pop by and cut my warp every few seconds.
  2. Hi Pozine, I'd like to ask if you have any plans updating this mod to 1.2.2?
  3. Thanks for all your great work - looking forward to using it again. BUT im sure im not the only mac user who's dying for a n body model. So, dont let all your hard work go to waste and feel encouraged to carry on
  4. The simplest trick in my book is to launch them together, put them in the desired orbit and then basically increase and decrease orbital periods of 2 of them by 1/3 of the reference orbital period or more by accelerating and decelerating respectively (really depends how much spare delta-v you've got). If you choose 1/3, you gotta put them back on the same period one orbit later, if you choose 1/6, do it after two orbits, and so on. The reason behind this is that 360/120=3, quite straightforward. Apply thrust limiter to fine tune the period down to +/- 0.02s, which should give you a pretty stable constellation.
  5. Hi, noob question - my browser simply fails to connect to the server. I checked the address in the config file and it seems correct. Anyone had the same problem before?
  6. EDIT: Sadly I'm pretty sure it's off, the atmosphere starts at 200kms and is literally as violent as the stock Eve. I wouldn't expect a pretty shallow entry, at 4km/s to literally eat up my ablator in a minute or so.
  7. Hey great work on this mod, however I realized Duna's atmosphere goes all the way until 180-ish kilometres which seems a bit weird. Is that intentional?
  8. Dearest Mr Falanghe, This is more than a game. This is a a way of learning what many of us were taught in school or learnt by ourselves. It's a way of getting the basics of astrodynamics, rocket engineering and other disciplines that spaceflight rely on. Not only the youngsters, also those in their adult years got to practice the realities of spaceflight due to your game and the many, many brilliant mods that so many talented players created. Many of us went beyond the fun and into the seriousness of planning and conducting a fairly realistic mission - and many of us, I guarantee, will end up in the aerospace industry pushing the end of the envelope with new solutions to the old problems. Kerbal Space Program will spearhead a new generation of engineers, entrepreneurs and explorers - thanks to the very idea you pitched to Squad years ago, we got a tool to learn the realities of astronautics. We progressed into higher level of realism, new software, and we learnt well thanks to the tin foil men you launched in your modified fireworks years ago as a kid. it is not a stretch to imagine players of KSP, all of us, have more than a fair share in the future exploration of the solar system. Myself, I learnt many down-to-earth (pun intended) things that I know I'll need in my personal ambitions regarding commercial spaceflight. Whether I'll be successful or not, I know I'm not alone. You have had a stunning influence into the future of mankind - or at the very, very least - our presence around the solar system. Your game, being a learning tool, is the greatest thing that could've happened to many enthusiast of spaceflight on our humble planet. You may not be remembered by mainstream historians - but the agents of that progress will forever remember you as the person who enabled this progress. You did a work that should be remembered - and therefore, I'd like to wish you all the very best in anything, literally ANYTHING that you work on in the future. I have a debt for you that goes beyond the 30 bucks I spend on the game. I consider this a turning point in my life, and I'm sure many others do too. Thank you, Felipe. BTW I'm tipsy, but I assure you I won't edit this when I sober up.
  9. Thanks a lot for your response! I'm using KSP 1.1.1 with MCR R2013a Maci64 and the latest version of TOT. There is no error message, I can see the loading window of TOT open and then close a second or so later. Cheers.
  10. Hi everyone, I've had some problems running KSP TOT on Mac. I downloaded all the necessary applications, followed the instructions but the main application keeps crashing upon loading. Have anyone else had a similar issue and if so, how did you resolve it? Thanks!
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