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Hi. I'm having issues with version 0.5.24.0 . I use this version because i play RSS on ksp 1.2.2. Is there any newer version working with 1.2.2? The issue is, in USI life support window there is no information about life support of any kerbal i lauch. I launch a pod with a kerbal and no USI parts, but it's not registered and he can sit in mk1 pod for 30 years and nothing happens. When he goes out on EVA the "remaining time" appears but when it reaches 0 it starts to count to 59 and down again. Output log: https://www.dropbox.com/s/pc7yz9ek8n8l0i6/output_log.txt?dl=0 Anyone help?
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Hello. Is there an older version of this mod for 1.2.2?
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@linuxgurugamer After some testing I can say the plugin works, although when you load separation again the stages are still clipped like on this screenshot (1). https://s10.postimg.org/xg2l89ssp/screenshot3.png Also action groups seems to be messed up. Toggle engine action toggles engine twice, so it turns on engine and then immediately shuts it down. Also the GUI can't be turned off. https://s10.postimg.org/xrk1l198p/screenshot2.png Will post logs and craft files when I recreate this tommorow on another save.
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[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
GrzesiekB replied to Nertea's topic in KSP1 Mod Releases
Yes, I haven't noticed - in description it says that it throws uranium out of an engine Thanks for help!! -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
GrzesiekB replied to Nertea's topic in KSP1 Mod Releases
So this is the only engine in the pack which uses enriched uranium? -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
GrzesiekB replied to Nertea's topic in KSP1 Mod Releases
Problem with Emancipator engine - it has two gimbal modules and two engine modules - one with LqdHydrogen and one with LqdHydrogen and EnrichedUranium. I have recent Near Future Technologies installed. Here is a CFG of this engine - can someone help me delete additional gimbal modules and engine modules? Or maybe mod developer can look ino it Thanks. https://www.dropbox.com/s/krhgpybgx76rvzx/ntr-gc-25-2.cfg?dl=0 -
Hello. I'm getting a LOT of lag when using P1 Penguin engine from SpaceY pack. All of the other engines (stock or from SpaceY) don't reduce my FPS significantly. The problem starts when i start P1 in upper atmosphere - when plume is underexpanded. Also, when using physics timewarp the plume "expands" like in all engines but after going back to 1x speed the P1 Penguin plume don't go back into it's original shape/form. Worth noting is when I test P1 on the pad and manually set it's plume to underexpanded (a.k.a set atmo density to 0 in smoke screen config window) I experience NO lag. Is there a way to reduce lag when using this engine? I tried limiting number of particles but it didn't work. Even with "max particles" changed from 1000 to 50 in flight the P1 still lags like hell. Thank You.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
GrzesiekB replied to JPLRepo's topic in KSP1 Mod Releases
Are the waste water tank, waste tank and carbondioxide tanks being removed? I see only combined waste tanks in game. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
GrzesiekB replied to Galileo's topic in KSP1 Mod Releases
Thanks for answering- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
GrzesiekB replied to Galileo's topic in KSP1 Mod Releases
Are there anomalies on all bodies (with surface of course) ? I'm playing GPP version 1.0 and Scansat detected anomalies on Gael but not on Iota nor Ceti.- 7,371 replies
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