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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Shield88 replied to Galileo's topic in KSP1 Mod Releases
I'm no more able to make working the mod.. I tryed the 2.0v, the 2.0.1v on LR and HR and it didn't working. I tryed this stock. With only Squad folder inside GameData folder. I assure you that i use Kopernicus 1.2.2 linked in the mod post. I tryed it with and without Stock Visual Enhancement HR. Kopernicus work great alone. The only problem is when i put the SVEKopernicus folder inside the GameData folder. Game loading arrived to .../squad/spaces/podcockpit and it crash. This is really sad because now KSP looks less beautiful. I'm on full resolution. Computer config: MB; msi 7869v1.0 CPU; i5-4460 3.20ghz GPU; GeForce GTX 1050 RAM; 8go HDD; 1to Windows 10 x64 Kerbal Space Program 1.2.2 (Steam) Note that i used it with the same config before format my computer. Nothing else changed, and it's worked before. Maybe only the old Module Manager version (I'm using 2.7.5.) now missing (I tryed them and this is not working.). I also look at my task manager and my computer isn't over-runned. (Play around 10% CPU usage and 6-70% RAM.) Error report. Thanks for your time! EDIT: 3hours later. I fixed it! Note to myself: Next time, be sure to open KSP x64... RAM goes on the roof!- 1,019 replies
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Thanks a lot for your response. But to be honest, i can't even understand how to configure it. So much confused, i would need a video, or maybe picture, considering that i'm visual.
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Can someone please, explain to me how to produce fuel and food properly. I'm kinda over-past right now..
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It is just me or the isru are all the same? I'm mean, they providing all the same thing.. I took a picture but i don't know how to upload it, uh. Also, how to produce fuel now? How the love it is working?
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No more IVA, wanted to ask. First i looked at the FAQ. 'Make sure everything is in place.'' Well okay, i check the Gamedata folder. excrements, i downloaded but did'nt install it.. Hahaha!
- 2,070 replies
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- iva
- rasterpropmonitor
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excrements yeah! That better! I take a look.
- 1,632 replies
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I'm sorry i did'nt want to offend you. Just giving my opinion. Anyway, i don't know how to do mod, part, plugin, etc. Aside from this you did a great job.
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I would like so much using this mod, but for me he look too much... weird. Please try to got better stock accurate texture. Constructive comment.
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Shield88 replied to Pak's topic in KSP1 Mod Releases
There is a ''stock'' craft i did. Hope you enjoy it! https://www.dropbox.com/s/lmnzl29sjedsshe/Cormorant Aeronology.craft?dl=0- 2,351 replies
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Shield88 changed their profile photo
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Shield88 replied to Pak's topic in KSP1 Mod Releases
@Pak First i need to tell you, i'm new to the forum. I created that account just for THAT mod! Great job. Thanks you! @MrMeeb You did great job too and i wanna use your mod to complete Cormorant Aeronology. I can't stop thinking they should be just one mod together with Canadarm too. But before i should suggest you to add a node for that last one in the CRG-150. Also, the ''Radiator'' attach to the cargo bay is working? I'm asking cuz the menu in the part description doesn't tell ya. Thanks you too.- 2,351 replies
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