Hey Man, the quoted text is the key area that we look at for a memory crash, As KSP is a 32bit executeable and unity does not really deal with memery buffer overflow well, but yes, this is a memory related crash. You have a fair few part mods installed so I suggest that you look into Active Texture Management Aggressive mode and forcing openGL mode to help lower memory usaage. If these methods dont keep you from crashing, there is a 64bit hack that you can use to lose the 3.5Gb limit, but this is an unstable and buggy hack that generally makeks any mod bugs even worse. if you wish to use the hack, there is alink in my previous posts. If you dont want to use a buggy build, you can use a virtual machine anda linux distro to use more than 3.5 gb with a less buggy build.