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  1. Hello. I'm doing a KOS script for my reusable rocket, and most of the time I have to use the LOCK STEERING command to change the rocket inclinaison. For example, I want to rotate the rocket retrograde and so I use the command LOCK STEERING TO RETROGRADE. Habitualy, this commands works perfectly. For example, I have a script that launch the rocket and during all the flight, I use this command to stabilize and change the rocket inclinaison. But in this script, I really don't know why, it just doesn't want to work properly... When the command is called, the rocket start to rotate in the good direction, but VERY slowly because it brakes everytime it reaches a good rotation speed.... And when it finally reach the desired rotation, the rocket starts to roll quickly, and never stops. Then when the rocket enter in the atmosphere, most of the time, the rocket isn't enought stabilized and just crash on the ground..... What is happening ?!
  2. Yes, I did it... Like that : https://drive.google.com/open?id=0B3Lfry-N0T97eGRzcWxsblYxWVU Am I mistaken?
  3. Hi ! I'm trying to make my first planet. I'll almost succeeded... I have only one problem : the planet properties (size, atmosphere pressure, temperature....) are not used. Instead, the game load the Template planet's properties. Here's my CFG file : https://drive.google.com/open?id=1_sYEUMgaw1qh-1PT3WO6DBt6Ez6mnc_ptJsEVqX42Gc EDIT : An other question : Is it possible to choose in which biome there's oxygen ?
  4. I know. I created a new resource called Helium. I know it works because I also created a fueltank that contain Helium, and it works.
  5. Hello. I'm beginning at modding. I did a lot of research to find somethings interresting, cause there's not a lot ksp-modding tutorials on the web... I finally found some websites that contains a lot of information about it. I succeeded to create new engines, new fuel tanks, new resources, and even a semi-functional intake air for a resource that I created. And resources-config files, to choose their rarity on the differtents planets. I say "semi", cause the intake resource module seems to don't care at all about the resource's "abundance"... And so the intake was always "breathing" the same amount of resource, whatever the ship was. So I tried to use the "ResourceHarvester" module instead of the Intake module. But it doesn't work. The module shows up in the VAB, like that : But not in the "world" (when i "launch" the ship) : I don't know why... Here's the cfg file : https://drive.google.com/open?id=0B3Lfry-N0T97bmo3WktocmdSX28 Thank you.
  6. I adjust the altitude maximaly, the pressure at least, I have tried everything, even put 10 parachutes, it doesn't work. No, I don't use any mods currently.
  7. I open the parachute at 9000 m, when the ship start to fall. But with an other ship, a plane for exemple, parachutes doesn't work either. Even with just a pod and a parachute, it doesn't work. I play this game since 1 year, I have 300 hours on this game, and it always works well.
  8. Sorry, but I can't upload any pictures , it doesn't work ! I click on "Insert other media", and on "image from URL", I paste the link of m picture, and it add a square in place of the picture. Is that link work ? https://drive.google.com/open?id=0B3Lfry-N0T97OTJQVWZlaHliLXM
  9. With a very simple ship : [snip] The ship fall like he doesn't have any parachutes...
  10. Hello, I have a little problem for a few days ... Parachutes on my ships open normally, but do not brake the ship ... I tried everything, it doesn't work .. What to do ? (Sorry for my english, i'm french )
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