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Everything posted by DarkFighter
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[1.7.x] DarkFighter's Skyboxes - Red Spiders!
DarkFighter replied to DarkFighter's topic in KSP1 Mod Releases
Thanks for the suggestions! I'll have a look at them. Though I am currently waiting for the SpaceEngine update, which makes galaxies and nebulas look much more awesome, which is hopefully coming out in as early as next week to as late as 2 months. So excuse me, if I'm not as active as usual. -
[1.7.x] DarkFighter's Skyboxes - Red Spiders!
DarkFighter replied to DarkFighter's topic in KSP1 Mod Releases
The skybox doesn't change the light emitted from the Sun, you'd have to ask someone other as I don't know how to mod those -
The New End-User License Agreement is Unacceptable
DarkFighter replied to T.C.'s topic in KSP1 Discussion
The arbitration clause is not binding in Germany, both parties have to sign a separate document in this case. -
[1.7.x] DarkFighter's Skyboxes - Red Spiders!
DarkFighter replied to DarkFighter's topic in KSP1 Mod Releases
I updated them to include the converted files. Thank you, @therealcrow999! -
[1.7.x] DarkFighter's Skyboxes - Red Spiders!
DarkFighter replied to DarkFighter's topic in KSP1 Mod Releases
I believe it wasn't available at the time Good idea. I'll do that once I have time -
[1.7.x] DarkFighter's Skyboxes - Red Spiders!
DarkFighter replied to DarkFighter's topic in KSP1 Mod Releases
I knew this question would come first so I'm prepared: It is the Astronomers Visual Pack (with 8k textures) and all of it's dependencies except for KS3P and Kopernicus Expansions. In some pictures I think I also forgot to turn off my Reshade preset (FXAA, MXAO, Clarity and SMAA) but I'm not sure -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
DarkFighter replied to shaw's topic in KSP1 Mod Releases
I made some skyboxes! For those who are interested: Click Here -
About: I wanted to create a skybox for another eye-candy oriented game: I had fun creating one with Space Engine, so I decided to make a few more. This is the result. You need Texture Replacer! DOWNLOADS: NGC 3115 Central Black Hole Album with more images You very rarely see black holes in skyboxes. I decided to give this massive one a shot. This is a real place in the universe: In this skybox, you orbit a star near the Central Black Hole of the galaxy NGC 3115. You can visit it in Space Engine by pressing F3 and searching for the 'Spindle Central Black Hole'. SpaceDock Download Between the Stars This one emphasizes the vast amount of space between the galaxies (Milky Way + Magellanic Clouds). This is a real place in the universe: In this skybox, you orbit a lonely star which ended up in the vast emptiness of space near the Milky Way galaxy. You can visit this place in Space Engine SpaceDock Download SN 1006 Nebula (3 Versions!) Unedited: SpaceDock Download Light: SpaceDock Download Dark: SpaceDock Download As colourful isn't everyone's taste, I included the unedited file and a darker one. This is a real place in the universe: In this skybox, you orbit a star in the SN 1006 nebula (the remnants of a supernova inside the Milky Way galaxy). You can visit this place in Space Engine by pressing F3 and searching for SN 1006. SpaceDock Download Large Magellanic Cloud More pictures: This is a nebula inside the Large Magellanic Cloud. (A nebula inside a big nebula, and you can even see the Milky Way from up here!) This is a real place in the universe: In this skybox, you orbit a star in a nebula inside the Large Magellanic Cloud. You can visit this place in Space Engine Also, this one's a bit rushed. Tell me if something's wrong and needs to be changed. SpaceDock Download Red Spider More Pictures Another great skybox! No spider was harmed in the making of this skybox Spacedock Download More Skyboxes Coming Soon I'm waiting for Space Engine to update to version 0.9.9.0: They are experimenting with volumetric-based nebulas (SO MUCH IMPROVEMENT ) and you can even edit and create your own nebulas!!! In the meantime, I also found out about Spacescape. Now I just need to learn how to use it. You can donate me to buy me coffee so I work faster. (But I unfortunately still have to wait for Space Engine to update) License All Rights Reserved.
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
How is my flag?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Just a little question, how to use the Career Saver patch?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Starting deployment of math weapons... 69% done... 100% done... Deploying math weapon... ,--^----------,--------,-----,-------^--, sum_(i=1)^n i^3=((n(n+1))/2)^2 | ||||||||| `--------' | O sum_(i=1)^n i^3=((n(n+1))/2)^2 `+---------------------------^----------| sum_(i=1)^n i^3=((n(n+1))/2)^2 `\_,-------, _________________________| sum_(i=1)^n i^3=((n(n+1))/2)^2 / XXXXXX /`| / / XXXXXX / `\ / / XXXXXX /\______( / XXXXXX / / XXXXXX / (________( `------' (btw, he meant 20 or 20000% more awesome)- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Maybe if you right-click the Kerbal there should be smth...- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Then how did you type 'J', hmmmmm???- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
I have a slight suspicion that he may be using this... EDIT: Old LSM down, but new revived version!!!- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
LOOL, umm.. is Rald supposed to be working with Strategia?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Another good thing is that the shadows of the KSC aren't glitching.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Research*- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
JUST DO IT. DON'T LET YOUR DREAMS BE DREAMS. Is that enough or do you want more?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
7zip and WinRAR can do that. (They would be the most common ones)- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
You can do a folder, make that folder a zip and then drag subfolders into the zip- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Just starting with Iota manned landing. And I'm hoping that I just found out why it wasn't working. EDIT: I just found out why. Forgot switching a Kerbin to Gael. Now the Kerbals have a nice bedside lamp: But I found a rather strange looking bug:- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
So Rald doesn't want to work, guess I have to go without him. Still enough eyecandy there for everyone...- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
Could someone help me? I can't get Rald to work.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
DarkFighter replied to Galileo's topic in KSP1 Mod Releases
So I know have configured scatterer, EVE and the Rald folder, but it Rald doesn't show up. When I load up the game, there is still just Gael, Iota and Ceti. (Just ask if you want to see my config)- 7,371 replies
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