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Also... you were talking about backstory stuff, maybe you could throw in an explanation as to why kerbals inhabit only a couple of buildings on the surface of a planet in a system that is very small and dense. (Also, run on sentence FTW!)
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Do you plan to give these planets procedural atmospheres too? Also, if you do add different planet textures, will procedural height maps come in the future?
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Nevermind, I'm good... I didn't take the time to figure out I did't put it in the gamedata, just in the directory. Also, are there any tutorials on how to use this mod? Thanks
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It does not work in 1.1.3 for me, I'm putting the kittopiatech folder in game data, what am I doing wrong?
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I have been looking for this for a while, I have searched it, I guess my googling skills are lackluster... Thanks
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I don't really know if this is the right place to put this, but I have an idea for a mod that may or may not work. I think it would be interesting if an in game gui could somehow edit the config of Kopernicus(or write its own planet-star-moon creation code stuff) to create a celestial body in ksp that you can explore and land on. This is much like universe sandbox. I have no idea how to code and I want to know if this is possible. Thanks