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HawaiiSpaceProgram

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Everything posted by HawaiiSpaceProgram

  1. Just the main KSP sub, you probably already know about that though KSP Reddit
  2. I picked it up and posted over on the reddit sub to let people know the news. I also closed the issue on github, thank you again.
  3. Thank you for your wonderful contributions to the community as well as being on top of bug squashing.
  4. I did a completely fresh install using all the links provided by you in the readme. The problem still persists. Here's the log: Log Here's some images: Images What's with this @atmoVisualEffect = 1 is it tied to the eve clouds? I'm not saying it isn't a problem for you, but it clearly isn't working properly for me and I made sure I redownloaded each and every mod file fresh today and applied this to a fresh install. CONFIRMED Sigma dimensions update broke your configs. I rolled back to v0.7.4 and the cloud heights are correct. You might want to update your configs to play well with Sigma Dimensions v0.7.5 because right now they are broken since this update. I'll add an issue to your github.
  5. Gamedata Since Sigma and the new SSRSS update my clouds and auroras have been appearing at regular RSS altitudes. Can somebody please tell me what's wrong? I pulled all the prereqs and reinstalled all Sigma, Kopernicus, Scatterer, EVE, SSRSS, PlanetShine, DOE, all as per link provided in the readme. Please help me understand what's going on here, it was working great on the previous update.
  6. Loaded it up just now, it works fine now. Strange. I deleted the volumetric layers and thought maybe I wrecked it but nope. Thanks for the quick response.
  7. Does anybody have any insight to why the clouds aren't showing from low orbits? Should I be using the latest version of scatterer? Are there any settings I could try and tweak or an EVE fix I'm missing somewhere? Any assistance would be appreciated. I'm using the latest versions of everything from the github pages and the high res srss clouds file.
  8. I can't find the thread topic that covered this issue I'm having so I guess I'll post here. The BA-4 "Flicker" engine has the plume coming out of it when not active and al so while not thrusting and active. It appears on the launch pad even when I have no fuel on the craft.
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