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KSP2 Release Notes
Everything posted by JoshTheCoward
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[1.7.2] KK Launchers - Delta, Atlas Pack
JoshTheCoward replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I cant find it and the falcon 9 file barely gets out of atmosphere let alone orbit. -
Yeah send me the files, if you got time, I can give it a try. Worst case I can get the fuels mass and thrust right so it can make orbit.
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I have no clue what I would be doing but I can do any grunt work if you point me in the right direction. The size of the rockets seems right if you set the rescale to 1 but the fuel and oxidizer seems off. How would you go about figuring out the proper amount?
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Beautiful Mod than you so much! I am playing this in RSS/RO any idea what the cfgs would be for that?
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Just cheep decal paper from Amazon and then latex clear coat on top. @Freshmeat 2 questions have you been able to program a map button using the Mode variable? How would that look? I tried if (digitalRead(MAPPIN)) { CPacket.Mode = 2; } but that didn't seem to work. Also have you ever programed Max7219's? Having a real tough time with them, but that is probably because I have zero programing knowledge.
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How do I get it to change state with button push? if (digitalRead(SMSAS)) { setSASMode(SMSAS); } This doesn't seem to work I want it to work: If SAS switch is on then: if prograde button is pushed then switch to prograde .... else SAS is off Here is my code: void controls() { if (Connected) { if (digitalRead(SASPIN)) { MainControls(SAS, HIGH); if (digitalRead(SMSAS)) { setSASMode(SMSAS); } if (digitalRead(SMPrograde)) { setSASMode(SMPrograde); } if (digitalRead(SMRetroGrade)) { setSASMode(SMRetroGrade); } if (digitalRead(SMNormal)) { setSASMode(SMNormal); } if (digitalRead(SMAntinormal)) { setSASMode(SMAntinormal); } if (digitalRead(SMRadialIn)) { setSASMode(SMRadialIn); } if (digitalRead(SMRadialOut)) { setSASMode(SMRadialOut); } if (digitalRead(SMTarget)) { setSASMode(SMTarget); } if (digitalRead(SMAntiTarget)) { setSASMode(SMAntiTarget); } if (digitalRead(SMManeuverNode)) { setSASMode(SMManeuverNode); } } else { MainControls(SAS, LOW); }
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Thanks for the tips, I will do some research. I have 46 wires right now. I bought digital joystick with out know whick killed me. Now need 2 inputs per axis so 12 just for attitude and translation. 22 for anuciator LEDs and 6 for switches, 10 for was buttons, 3 for speed selector, 1 throttle, 1 abort, 1 stage. So need 56 in total. Also thinking of adding a few readouts. Yes a lot of wires. Is there a better way of doing it?
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Don't know what the code tag is. but here is my code. if (digitalRead(WPIN)){ CPacket.Pitch = -500; } else if (digitalRead(SPIN)){ CPacket.Pitch = 500; } else { CPacket.Pitch = 0; } But it starts out 500 pitch in the one direction. Once you press the opposited direction it goes to 500 the other way but then returns to 500 the other way.
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Sorry I am new to this, I apologize if this is a dumb question. Is the drivers for the arduino? Would the Leonardo be affected too? Edit: Never mind tried Arduino Leonardo on Win10 and it works perfect! Thanks so much guys cant wait to finish my build. Edit 2: Works perfect on my Mega 2560 as well on Win10