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Kerbidiah

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Everything posted by Kerbidiah

  1. I had the exact same problem. Deleting settings.cfg didn't fix it but deleting the Unity3D prefs did. I compared the previous version of the file to the version after running the game again and found that the Screenmanager Resolution Height value was set to 0 when it was crashing. So whatever causes that value to be set to 0 is the problem.
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