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Posts posted by Twinky827
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Welcome, one and all, to the SLCB! The latest in cruiser technology! Featuring VTOL engines, over 100m/s on water, and lots of big guns! (Well.. Only one for now, actually..)
The ship was designed by the space center to combat any threats on the sea and the air! It's still currently under development, and the craft file may have some things missing. Needless to say, it requires BD armory for the massive turret and radar.
Flying the thing can be rather difficult, but it's doable! The whole thing is completely FAR compatible, crazy as it might sound, and with that installed you can break mach zooming along the water. 1 activates the VTOL engines, and 2 activates the lateral engines. It also has landing gear, for whatever you may need (Kinda like the Cybran ships eh), and soon I plan on having it be able to launch a fighter! Contact me if you have any ideas for it, I could always use them!
(-WIP thread, sorta. The ship'll undergo multiple designs probably. Suggestions, as I said above, are welcome!)
https://www.dropbox.com/s/8nu9impkas9q3xm/Ayycruiser.craft?dl=0
(DL Link above! Requires BD armory!)
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Because this game doesn't need another cancerous fanbase that just posts XXX pictures of their characters all the time..
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Holy Necromancy Jesus.
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Twinky industries has begun work on the Vertisprey, a new vertical-takeoff landing transport!
(This thing is obviously based off of the Vertibird)
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SSTO Section:
SSTO - 04 "Salmon"
The "Salmon" as the pilots like to call it, is an SSTO created by the billionaire Charles Kerman in order to reach his private space station, which is still being worked on. While the original version had a luxurious interior that spanned the entire length of the craft, the utilitarian version used by Twinky Industries has been stripped down to allow for a cargo bay, and still have room to transport 5 Kerbals into orbit comfortably. Docking systems are in place, however, no RCS has been added yet oddly enough.
Flight profile: The Salmon is a rather hard little guy to get into space, usually wheezing it's way into orbit. However, with careful handling, you (might) have enough fuel to come home! Keep the prograde marker as high as you can until around 5KM, and then make lower it so that you're always gaining reasonably amounts of speed. Switch from airbreathing to rocket engines at around 25KM, and voila, you're in space! I assume you know how to orbit.
Craft File: https://www.dropbox.com/s/noonybcjjmecawj/Salmon%20SSTO.craft?dl=0
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Nice! I loved From Earth to the Moon. Great series...
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Zanistan (Germany)
Hissan Empire (Japan)
Seenu (China)
Vargrossa (Soviet Russia)
United Vortanian States (America)
Janida (Canada)
Nituras (Britain)
Retreta (France)
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You've got a terrible case of the Ks... We might have to put you down.
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I challenge thee to use FAR to make this actually hit at around mach 6-10..
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Thank you so much!
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Yes, how do you do these wonderful patches!? xD
As above, if somebody could do something similar to the constellation program logo (Note I said SIMILAR.. Not the same) that said "Soneti Program" that'd be great.
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Just sayin', I think that'd be 35 tons. Each mass unit = 10 tons.
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Thanks so much!
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Mind posting the mods and whatnot you're using? I'd like to try this..
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What's the mod that I keep seeing here that replaces the effects on Jets? I gotta get me some blue flame!
Hot-rockets...
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And now it opens and closes immediately when run as admin... If I don't run as admin, a command prompt comes up with nothing on it.
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Does anyone have an error where "Windows cannot find Java?"
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RCS is usually for when you actually get there, not getting there in the first place.
Just imagine engines as a massive RCS thruster; it isn't much different, is it?
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It also gets stuck on microskipper when loading now.
EDIT: Gah, just woke up. Grammar was terrible, sorry!
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I'm on sandbox... and yes, the squad folder is still there.
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I believe squad said there was one easter egg we hadn't discovered yet...
Then again, this was a long time ago.
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Can you be more specific about your problem? Does the game load normally otherwise? Did you delete anything from your GameData folder? (Especially the squad folder).
I kept all the folders, it's just that only one part appears, the "WAC corporal experiments"
Tech Tree Mods?
in KSP1 Mods Discussions
Posted
I'm looking for an up to date mod that makes the tech tree more realistic and challenging, similar to the old, old mod better than starting manned, but I just cant seem to find any of them. Are there any mods like this that even exist anymore?