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KSP2 Release Notes
Everything posted by Sevgenko
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I have some problems with it.... i placed a beacon on kerbin... but it refuses to jump to it because of the power needed... is it because if the size of my ship? I'm trying to jump to it from outside the solar system. not near planets. (100 m long 14 hight 10 k Tons i think. 2 FTL modules plus 2 tiny) ---------------------------------------------- I found the problem: Mass... Hmm... FTL has no limit in time... but in mass. WARP has limit in time and size... but not mass... (another mod) Can you make a FTL module for big ships? something like wormhole stations... for big stuff...
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[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
Sevgenko replied to dboi88's topic in KSP1 Mod Releases
I have to comunicate something about the new patch... it looks like that the weight of the ship changed, the Freighter Storage Module for rocket parts, metal, metal ore, is super heavry.... i need to re build the ship. or something went wrong with the update. Personal notes: I'm thinking to make a double-core Freighter... wow OPPSS (Update 30 minutes later) I forgot about weight tranfere... ok The double frighter project started... it's alive! -
Coyote Space Industries - Dboi's Dev Thread
Sevgenko replied to dboi88's topic in KSP1 Mod Development
Nothing... nothing.... xD Thanks for the help. that isn't a problem for me.... but don't worry, if i zoom in the windows i can still see you beautifull animations. -
Coyote Space Industries - Dboi's Dev Thread
Sevgenko replied to dboi88's topic in KSP1 Mod Development
GOOOOD MORNENG! MY SHIP JUST EXPLODED! 48 KERBALS ARE LOST IN SPACE.... RED ALLERT!!! that patch man.... cool "defense system"? Nothing more happend. Dude... sending you the gamedata folder makes no sense.... the only stuff that you will see is yours! (that was a scary simulation... good thing the karbals are still here) -
Coyote Space Industries - Dboi's Dev Thread
Sevgenko replied to dboi88's topic in KSP1 Mod Development
Goodafternoon, No, i just have that mod in the gamedata folder... I got the mod from course (website) install, and i put everything i got in the gamedata folder. need some screens? plus i THINK i know what cousing the crew bug, Ex. i put 50 kerbals in the ship... i could see only 5/8 on the down right coner... i pressed the button for look at the kerbals from outside the ship...(you know that thing that makes the kerbal visible and you can see them in the modules... if not i'll send you a screenshot) and i saw only 2 of the 4 kerbals sitting in the science module, none in the workshop,cupolamodules,and passenger module... maybe that's it. The tranfer it's impossible, because that module isn't really having free seats for the kerbals.... they are empity... but the bug is making them stand there at the start of the mission. #bestEnglishEVAR (ok ok i will make some screens or edit this post with the right words...) -
Coyote Space Industries - Dboi's Dev Thread
Sevgenko replied to dboi88's topic in KSP1 Mod Development
DON'T WORRY :3 You're doing a really great job! I'll download this ShipManifest... KEEP ER GOING! -
Coyote Space Industries - Dboi's Dev Thread
Sevgenko replied to dboi88's topic in KSP1 Mod Development
I'm sorry, The Workshop windows, greenhouse windows fishtank windows.... those buildings.... With move kerbals i mean, transfer them in those sections of the ship... i cant put a kerbal that whent in EVA back in the workshop building/section... It always happens, Where? Space.... wile building the ship.... everytime if you need screenshots.... here they are. wait a moment My KSP version is 1.2.2 -
Coyote Space Industries - Dboi's Dev Thread
Sevgenko replied to dboi88's topic in KSP1 Mod Development
My Windows are all black and i can't move kerbals in the buildings... Some help? -
NEWS UPDATE! you should read slowly so you can feel the feelings of the situation... I AM WAITING YOUR ANSWERS!!! SEE YOU, FLOATING IN SPACE!
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I'm kinda doing a journey to Duna....if you look at my recent topic...
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NEWS UPDATE or is it. Let's see what they will discover... in the next update... My apologizes for the English mistakes, but this topic is so epic that i can't wait to publish it
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Thank you for your feedback, i will try follow your instructions next time. But i want to ask you to don't mind about those mistakes... I am not English but Italian. I'm doing the best as i can
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BREAKING NEWS! THIS IS ITHTH FOR TODAY! WILL THE BILLS THAT THE KSC HAS TO PAY RAISE? WILL IT FALL IN THE CRISIS? WILL A WAR START? WELL... WHO KNOWS! I'm going to bed now...
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Extraplanetary Launch Pads KIS and KAS.
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I don't know if i wanted to write firendly or it's just a mistake... we will see in the future!
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Hello everyone! I'm Sev and today I want to share with you some of my Kerbal Space Program news! You can read everything in the screenshots this time! This is the base: I hope you enjoyed this "newspaper" and...see you another day! I'm not that good in writing English. I'm sorry NEWS UPDATE! THIS IS IT FOR NOW! I just want to apologize for my English mistakes. SEE YOU IN SPACE!