-
Posts
582 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Posts posted by roboslacker
-
-
Today, I spotted an H class object passing through the inner soiar system. This was far beyond what I thought possible, so a mission had to be sent.
With no definate idea how hard the interecept would be, I built a lightweight 1 Kerbal ship with some 20k dv or so, and sent it up.
Pretty soon after leaving the Kerbal system, it was realized that the craft had nowhere near enough for a round trip. But as this was an opportunity to explore an entirely unknown body, Lelin continued anyways
As the ship neared the comet at its solar periapsis, a massive plume visible from the map screen appeared.
After expending the nuclear stage, Lelin grabbed some extra eva tanks and continued on her ion chair. After an extremely long burn, she reached the comet with 2k dv remaining.
This thing was absolutely massive (300m diameter based on marker reading), even showing up outside of physics range.
And here Lelin will continue on with Lelin's Comet, floating along on its 18 year orbit out past jool and back.
-
Today I sent the Asteroid Miner of to wrangle an E class.
This one was a good 2000 toner, and many samples were packed away in the return pods. I named it Irlo Rock, in honor of Irlo Kerman, who died from a kraken strike on Laythe.
The ship drifted back into the Kerbin System, and wrangled Irlo Rock into a nice equatorial sub munar orbit.
An upgrade kit was thrown together and launched up to the new moon
The Miner got a new Sentinal and science pod
Some new space colonists sunk a foundation into Irlo Rock and attached their new house,
The Miner Crew struck out on their third mission to visit a C class.
This rock got completely drained of ore, and Mildan crashed into the radiators. Gonna need to head back for parts
-
Today, I did an asteroid capture mission, which went pretty great
Discoveries: (1) There is not much science to be done on an asteroid. (2) You can stick things onto an asteroid with EVA construction.
I also built an asparagus flavor pancake, which surprisingly had no kraken issues -
The Raven Mk6, a seaplane SSTO capable of carrying 6 Kerbals into orbit with enough DV to do some docking
I designed this plane with Laythe operations in mind, with the mission of ferrying Kerbals between surface colonies and orbital stations. Hopefully it works on Laythe, because I've spent about a week IRL getting it there
-
Today I discovered that Vall is the best place for Rovering: Enough gravity to keep things steady, smooth terrain, cool vents
Unfortunately this was the this rover's final rovering, because i had to leave it behind to make orbit. Best rover I've made: used it on 3 worlds
SpoilerLanded on Vall
Shercas deploys the rover
This jr port + piston setup proved entirely sufficient for deploying and retrieving the rover multiple times, I recommend it.
Tradard does Science, and the team investigates a slightly Krakened ion detector,
Tradard and Janemone go on a 15km rove to the next biome over.
Hit an ice chunk at some 30m/s, broke a battery.
Back at base camp, Shercas lightens the Lander a bit and then they take off.
The lander made orbit with just a couple drops left
-
Today I rovered all over Bop.
SpoilerSent the expidition to Vall
SpoilerDon't think they'll be leaving anytime soon
-
Some stuff I've done over the last few days:
Faffing around with fueltanks
SpoilerThis miner's manages about a 1.5 twr on minmus
Forgot monoprop tanks, so had to attatch a bunch in situ
Somehow snapped off a docking port, had to redo a bunch
This whole 800 ton stack is going to the Jool System
Designing a laythe SSTO
SpoilerWent through about 5 iterations, a testing montage
And then I stuck the plane onto a rocket along with a Laythe seabase and the Jool dipper
Onto Jool!
Landed on Pol & Bop for my first time\
SpoilerIntroducing Janemone, Tradard, and Shercas, fresh recruits right off the street. This is the first time they've ever seen the inside of a capsule, and they will now go on a Jool trip of indefinite length
[Imgur](https://imgur.com/YNV9fvC)
First stop: Pol
The lander is equipped with a rover for rock scanning
They then go to Bop
-
Sent a Submarine to Laythe
SpoilerMucked about with parts
Spoiler -
The first Munar takes place, and planning begins on the second Munar rescue.
On the Mun
SpoilerAfter getting some battery packs from the mining station, Milgun and Cersby set off for the Northwest crater. Cersby had her hands full trying to tweak the new wheels to work right. The rover had a tendency to turn to the left, which was solved by fixing the motor settings.
They lost the rest of their top solar panels in another rollover. After several more minutes of driving they crossed into the northwest crater biome
A final rollover left them stranded with no power and no panels. The new landing gear and the ground were blocking both hatches, so a rescue mission had to be sent.
On Kerbin
SpoilerThe engineers were busy preparing a design for the Duna mission
Proof of concept testing was also being done for the Mun tanker.
When they got word from the Mun that Cersby and Milgun needed rescue, a ship was quickly designed and wheeled out to the pad.
Valentina commanded the mission, and took along two new recruits, Jerbles the pilot and Orke the engineer. She supervised as Jerbles flew the craft onto the mun.
Back on the Mun
SpoilerVal's crew arrived smoothly.
Orke drained and detached one of the radial tanks, and Jerbles began the landing.
He got the lander down about 100m away from their target.
Orke detached another tank and watched as it rolled away down the hill. They then walked over to the flipped rover and attached a battery to its underside. With the power infusion Milgun righted the rover and drove it closer to the lander.
Together Orke and Cersby repaired and reworked the rover's power systems, then fitted it with a new science arm and anti-crash protection device. The work was done, so the teams got ready to separate. Before they left, Milgun packed her science into the lander for them to take back to Kerbin. She wished she was going back to Kerbin as well. It'd been quite some time since they left Kerbin, and she missed the freedom of not being in a can.
She sighed, and jumped back down to the rover, or at least she tried to?
She stamped her feet and walked around, but the void underneath her feet was as impervious as solid rock.
The others watched in bewilderment as Milgun struggled in midair. On Val's suggestion, she tried to use her Eva pack (no effect), and tried to climb out of range of whatever strange effect had taken hold of her. This only got her stuck higher up
"Wait right there." Valentina said, "I'll come and get you."
Valentina flew up with her eva pack, not feeling any of the forces gripping Milgun. She pushed on the Kerbal as hard as she could, to no effect.
She flew back down, with one idea left. She would hover the lander up to Milgun, and get close enough for her to grab the ladder. Before she got a chance to do this, however, Milgun fell back down to the mun with no explanation.
With that crisis over, there was one problem left: Fuel. The lander didn't have enough fuel to return to Kerbin, or fly to the mining station. So the team began striping non essentials from the ship, to try and maximize dV.
Milgun and Cersby raced away, glad they didn't have to deal with this mess.
-
I am enjoying the narrative
-
Three rockets go up and two return.
On the Mun
Spoiler
Milgun and Cersby kept on trucking through the day's dying light.After about 20km more of driving it was time to call it a day. The team drove a bit farther to find flat ground, and then got some sleep
On Kerbin
SpoilerVal and her team returned from their Minar expedition
While the construction teams were working on a new Mun base, Bill tested the ergonomics of the prototype ike lander for the upcoming Duna mission. After finalized the base design and doing some tests of the refueling arms, the construction team strapped a massive rocket to its bottom.
The new pilot Irvis and engineer Halul were chosen to crew the new base, which was planned to fuel up the Duna mission before it left.
Trouble struck as the ship entered orbit. It just didn't have the dv left to land safely on the Mun, so they had to return to Kerbin.
Irvis used what remained of their fuel to kill some velocity, and both of them got ready to bail out as soon as the craft slowed down enough.
From his bottom monitoring station Halul had a front row seat for the plasma trail as it tore off the solar array. Once the plasma and main shockwaves had ended, they threw open the hatches and jumped for it.
Irvis gently floated down to the water, scanning around for Halul. She couldn't see any sign of him.
Halul slowly came to his senses, struggling to process his surroundings. Everything had gone away, his surroundings replaced by a soft blue light. Down below he could see a bright white light, seemingly calling for him. "So bthat's it." he thought to himself. "This is what death feels like."
He then fully realized his situation. He was underwater, not dead. The rushing air had pinned him against the bottom of the main fuel tank after he bailed out, and the impact had forced him deep into the water. He started swimming up, and soon the recovery teams arrived and brought the two back to the space center.
The construction team strapped more and bigger boosters to the existing rocket, and they headed back up.
Orbit went just fine, and so Irvis began the Munar transfer
Back on the ground, a smaller rocket was prepped for launch
This lander carried an upgrade and repair package for Milgun and Cersby's rover.
On the Mun
SpoilerThe upgrade package was dangerously low on fuel, so the first orbital rendezvous was carried out.
As the probe drifted in, Halul extended out the fuel arm to catch it.
Halul pumped it full of fuel from their much larger tanks, and the probe began its landing.
The probe ran out of fuel before it reached the ground, but because of the refueling it was able to slow down enough for the landing legs to absorb the most of the impact.
Irvis began base's landing.
It was slow, unwieldly, and shook like a tap dancing elephant. It took everything Irvis had to get it down without breaking anything, but she managed it.
Halul extended the fuel arm booms and all the ship's panels, and began drilling for ore. Meanwhile, the others were struggling with the upgrade package.
To make a long story short, the probe had crashlanded right on the side of a ridge, so they had to move it to flat ground before they could begin construction. While pushing it along the probe broke in half, and between that and the crashlanding a good deal of the replacement parts were destroyed.
Milgun and Cersby jacked the rover up on landing gear to work on the wheels, and Cersby promptly got to work replacing the wheels and attaching some replacement parts. The pair set off the next day to stop by the refinery.
Halal inspected the landing legs. He was a bit worried by the base's tilt, and moreso by the sliding. There was nothing to be done about it, though.
The two teams posed for a photo, and they renamed the base in honor of the fallen Wehrkin.
-
6 hours ago, MinimalMinmus said:
I've been doing a custom "very hard" New Horizons playthough. I plan on maybe doing a semi-narrative LP on it, if people are interested.
Sounds cool
-
A few days ago I reinstalled KSP and started a new science save
This is its story
So, this is a mostly stock playthrough (more on that later), with both DLCs. Last time I seriously played KSP I managed a Duna round trip, so I want to at least match that with this one. So far in this save I've done basic starter flights, launched Jeb into interplanetary space, landed a Munbase, done a Minmus landing, and scanned Kerbin's moons.
So now current stuff.
SpoilerOn Kerbin
The first scanning probe for the Duna mission is launched, to make sure I can get a maneuver set up in advance of the launch window.
I've heard some bad things about the stock transfer tool, so I launched a second identical probe for Ike. The first one will use the stock tool, and the second will use Astrogator.
After those two probes are parked in orbit, a second Minmus mission begins.
The launcher took several revisions to get into orbit, so some stuff changed between the first picture and the final version. As is, it worked okay. A little less kick that I wanted, so I finished off the orbit with a bit of the transfer stage.
As it happens, this mission began at just about the worst possible time for a Minmus transfer, so the entire transfer stage and some of the landing fuel got consumed doing the inclination shift and transfer. Ah well, guess I won't be able to do all the biome hops I wanted.
On the Mun
While Val and her team headed for Duna, the Mun team was preparing for an expedition of their own.
Having given their rover a decent shakedown, the team decided to go on a longer expedition to try and reach a new biome. Milgun and Cersby were chosen to conduct the mission, and Wehrkin would stay behind to watch over the base.
Before they left Cersby grabbed the antennae from the skycrane to keep in contact.
The pair began their long drive, getting one last look at their home of the last month, when all of a sudden the base was consumed in a horrendous shrieking of tearing metal and hissing gasses.
The base was gone, and Wehrkin dead.
Cersby was distraught over the sudden disaster, but there was nothing that they could do, and nowhere to go back to. All there was to do was keep driving.
They soon came to a crater, and learned the hard way that craters should be avoided on long roadtrips
They lost the storage, goo, scanner, and half their solar panels in a rollover. They'd had enough driving for a while, so they stopped for a long break.
On Minmus
The landing was uneventful. Valentina could land a ship like this just fine.
The group got to work setting up the experiment stations and running the ship's scientific payload. This was Bob's second time on Minmus, so the work got done quickly. For Val and Bill it was their first time in space.
Bill and Bob got to work unpacking the minihopper.
The hopper got stuck on the edge of the cargo bay, but with Val's help they were able to tip it out. With most of the work done, Bill began tinkering with some rockets to get seismic data. Leaving him to his device, Val and Bob set off to look for science.
"Now that's a big science" Bob thought to himself. The rock was scanned, and they returned to the lander with tanks mostly empty. When they got back, Bill had the idea to rig the hopper with sepratrons and crash it into the surface, to generate seismic waves.
Val flew up and fired the seperatrons before quickly bailing. The hopper entered an uncontrolled tumble and bounced off the surface. Should've retracted the landing legs first.
Val hovered back to the lander and the whole team climbed back into the lander for a biome hop.
They ran the experiments and then discarded the science payload before heading home
Bill detached the landing gear on the way up to try and maximize fuel margins
And that's where things stand now.
-
-
Flew a Minmus mission, sent a rover to my Mun base, and launched scanning satellites to Kerbin's Moons
Details and Pictures
SpoilerJeb and Bob on their way to Minmus
While the Minmus mission was in transit, Milgun found a crater nearby to the Munbase
Jeb and Bob on Minmus. While there they did one biome hop and set up an experiment station. Unfortunatly, due to the light they had to land on the far side of Minmus, so the expiriments have not done anything.
Re-entry was unnerving.
Sending a Rover to the Mun. The launcher took a few tries to get right.
While the Rover was in transit, I sent a scanning Satellite to the Mun. It arrived first.
Landing the rover. It touched down about 500m away from the base. Both the Rover, Skycrane, and transfer stage landed safely
Wherkin and Milgun take the rover out to do science, and find the lowlands biome while at it.
Cersby moved one of the rover's powerbanks to the base, and rearranged the solar panels.
Cersby and Milgun take a trip to a nearby crater.
-
-
I started a new science mode save, and did some usual opening flight stuff, after which I launched Jeb into interplanetary space, and sent him for a Mun flyby on the return trip.
After that I launched two mun lunder probes, neither of which had enough fuel to finish the mission. One crashed into the surface, I put the other into orbit.
After that I launched a permanant (until further notice) manned mun base, which worked.
Screenshots
SpoilerA rocketplane I messed around with. It didn't work.
One of the probes before heading to the Mun
The munbase on the launchpad
Three Kerbals begin their new life on the Mun
Newfangled science gizmos
-
Today I reinstalled the game after 3 years and got the Breaking Ground dlc. Tryna figure out how to use the new parts
-
A conclusive statement at last.
-
This was nice
-
I eagerly await the conclusion
-
-
Been working on this for about a month now. In another month it'll be done.
-
Yay Content!
Also space stuff
What did you do in KSP1 today?
in KSP1 Discussion
Posted
Today I felt like building some rockets. Turns out my main save was right at a Duna launch window, so I did a rover mission
Launch
No fiddling around with launch vehicles, just slap on a huge booster on the bottom and call it a day
The Duna transfer happened as soon as the rocket had orbited to the right angle
The transfer was a simple matter. I like the look of the transfer stage, very scifi
Landings
Put the stack on a suborbital trajectory and dropped the first rover pod. Quickly reorbited the stack, then followed the descent.
The landing was a little botched, but the rover was still intact, if upside down.
I was able to right the rover by deploying the antennae.
The second rover was targetted for the poles, and went badly.
10 klicks up, a staging accident jettisoned the rover instead of the fairing. The rover splattered into the icecap, leaving behind only scraps and a few durable wheels
Aliens are real