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Anonymmm

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Everything posted by Anonymmm

  1. It has, two fully functioning and deployed Communatron DTS-M1 antennas. PS: Anybody knows how to make "part links" (so the name of the part shines bright blue in the text and can be clicked on)? Thx...
  2. Hi there again, I know that I have posted a similar question to this one just a few days ago (about probes and signal), but now I have another problem, so I am going to use the forums again (sorry, still a big KSP newbie). So, I have a probe that has no signal: It has no signal since there is Minmus in the way between it and Kerbin. But... Why cant it just use the vessel next to it which clearly has a very good connection to Kerbin as a relay to get connected? Is that not possible? As always, thanks for any help, Anonymmm
  3. The first stage (the one I said I dumped and the tick dissapeared) stage had no probe core at all, it was just a mainsal engine and a couple of fuel tanks, thats all, just used for a basic liftoff. The second stage with the main vessel obviously had a probe core... basicly I dumped an engine and a tank and the tick dissap... wait a minute. I maybee have a solution. What if my root part was the bottom engine (not a part of the vessel after separation) so therefore the contract got unchecked cause I esentially (using in-game logic) dumped the vessel ? Hey, that might be actualy it!
  4. Hey, thanks for all the info and support. Apparently, when I launched my rocket, the "Build a new unmaned probe that has an antenna and can generate power" was checked and then when I separated to the second stage, it justgot unchecked... the orbit was perfectly correct, the probe had power... I tried relaunching a couple of times and dumping my first stage right after takeoff and I had the same problem again and again, and after like 10 times, the problem dissapeared... SAVING AND RESTARTING THE GAME IS THE SOLUTION. I had the problem again after that, loaded the last save and it works... so probably just an anoying bug.
  5. Hello there again, my second day on this forum and already my second post... so. I just spend a full hour designing and getting a satelite into orbit to fulfill a contract, and when I finally got it up there, I noticed that I completed every condition expect :"Build a new unmaned probe that has an antenna and can generate power". Now, I know, there are plenty of posts like this on a bunch of forums and the answer is always "you have to put a solar panel on" or "you have to put an antenna on", but, look: ) Thats the probe... has 4 solar panels, is unmaned, build after the contract was acepted and the antena is also there.... I do not use any mods, thanks for any help, Anonymmm
  6. Thanks so much for the answer! Somwhere deep in my mind, I knew that the problem could be with the range of the antennas, but I just couldnt belive that the range of the star game antenas is actualy so bad... well, now I know, thanks! Btw, just got the RA-2, so
  7. Hey, first of all, this is my first post here, so (pretty) please do not kill me for any spelling/other mistakes. So, basicly, why is the "communication line" or how do you call it between two of my satelites red? I know that the red colour means the signal is weak, but the troble is that both satelites have fairly good antenas and are very close to each other. Here are the screenshots of the line and the satelites - the satelites are in hibernation mode, could that be the reason? Red line: Satelite 1: Satelite 2: I do not use any mods. Thanks for any help, Anonymmm
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