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BIOZ

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Everything posted by BIOZ

  1. @Virtualgenius Don't know what's wrong. Here is another link https://www.mediafire.com/file/n94r3njhk9f7jv1/
  2. You should replace the original 'Utils.dll' with my 'Utils.dll'. That's all. Creating backup is preferable.
  3. Hi. Recently I posted my fix here. I tried to fix another stuff, but I did fix some part of the code corresponding to texture loading. Maybe it will work for you too. Fix is written on ksp 1.8.1. https://yadi.sk/d/FQXxHCUMVEXQeg You only need 'Utils.dll'.
  4. Яндекс диск - палевно >:3 Только RSS - нет. На обычном Кербине тоже всё рисуется, надо только соответствующий конфиг прописать ("body = Kerbin" <- здесь). Только 1.8.1 - понятия не имею. Скорее всего, оно будет работать на всех версиях игры с данным типом терраинов, т.е. 1.3-1.8 (?). Как я понял, в 1.9 они опять всё пересобачили и у людей просто обычный EVE не очень хорошо работает. Свой патчик на 1.9 я не проверял. RSS only - no. It works with the stock Kerbin, you only need to write an appropriate config ("body = Kerbin" <- this). 1.8.1 only - don't know. It should work with every ksp version with the same terrain model, i.e. 1.3-1.8 (?). As I understand, devs changed the model again with 1.9 update and people have troubles with EVE itself. I didn't test my fix on 1.9.
  5. Hello, everybody! I spent some time fixing EVE_TERRAIN feature and now I want to share my results with you. It's not completed. I still don't know how to fix PQS part, but ScaledSpace part looks good. It's not a full package, it requires installed EVE and contains files only to add/replace. I tested it on KSP 1.8.1, RSS v16.4 (1.7.3), EVE 1.8.0.2, Win10. I hope my fixes will work for you too. Please, enjoy Download https://yadi.sk/d/FQXxHCUMVEXQeg
  6. EVE_TERRAIN is a part of EVE mod which adds details to the surface of planets. It was broken with 1.2 or 1.3 patch. The main difference I found is that Kopernicus overrides PQS textures only, but EVE_TERRAIN works with ScaledSpace too. Maybe technically it is not correct, but anyway you could see detailed surface from high space. My old screenshots back from ksp 1.1:
  7. Hello, everybody! Some time ago I started to try to fix EVE_TERRAIN part. I've managed to fix texture loading (partially?), it seems they are loading ok, but stretching on the whole Kerbin (and Earth in RSS too). Does anybody know what can cause it? Is there a good tutorial for terrain shaders? Screenshots: Win10, KSP 1.8.1 x64, EVE 1.8.0.2, launched without parameters
  8. Hello, everybody! I've encountered some very persistent bug - EVA visors do reflect, but separate parts of image are displaced. I've tried it on ksp 1.4.5 and 1.6.1 and checked all TextureReplacer versions 3.2-3.7. I've made some screenshots, on the ground visors reflect the terrain normally and upside down, in space - just a random mess, also visors reflect parts of the backpack. Screenshots made on ksp 1.6.1 x64 with only TextureReplacer mod, no DLC, Steam, Windows. Sorry, I didn't find the solution by myself. Any idea how to fix it?
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