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Urbanshadow

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    Rocketeer
  1. The real question here is... This looks obviously like a paid-separately DLC for KSP. Who would get access to it? I remember HarvesteR stating pre 0.13 users (was 0.13 when demo launched? wow) would get DLC for free, like in Minecraft.
  2. El juego ya ha llegado hasta España, tambien. De hecho yo done los 10 USD a cambio del juego cuando se podia ^^ Es sorprendente que haya tan pocos hispanohablantes jugando sabiendo las raices que tiene el juego, jejeje.
  3. Wow, that's a clever module disposition right there. That setup with wings was able to manage to get a spaceplane in low orbit without tipping over by the weight at 25-30km. It's like... too easy to fly. You could use "fuel bridges" in the rcs tanks with two lines of fuel for getting easily to the engine. EDIT: And you have rcs fuel to advsas-ing the way to low orbit without doing anything!
  4. That\'s really neat Tim_Barrett! Did the six kerbanauts made it to kerbin alive? if so, how many stages has the ship and how are they configured out? Don\'t claim that fast the winners, maybe someone else like you could spawn here in any moment! On a second thought, how do you 'dock' into debris? Seems like you can only dock to that little thing...
  5. I\'ve already seen it marko dash but it\'s not for me to test, it\'s just for fun and the amusement of people actually trying to get the best of themselves against other forumers.
  6. Thanks Splendid, wow that was embarrassing... (Ability in spanish is 'habilidad', so I happily got some h\'s all over the place, my fault, fixed now)
  7. I challenge you, felllow rocketers to get the best of you and build some kind of vessel that can 'capture' and deorbit non-controlled spacecrafts, from debris to lost Kerbanauts. The prerequisites for the contest are the following: - Spacecraft made out of stock pieces up to 0.14. (all stock pieces) - Ability to catch another spacecraft. (Bonus if size of said spacecraft doesn\'t matter) - Ablity to deorbit itself with all the cargo. Optional: - Abilty to let go the cargo for standalone reentry. - All the above done safely. - Ability to fly up to an orbit near Mun. (atleast 7000 Km circular) To apply a vessel to the contest you must write a little description of it and three pictures, one in the VAB, one in the 'catching' action and the last one landed on Kerbin (Optional: picture of rescued command module landed in Kerbin, picture of an orbit over 7000 Km). All of that can be done on more than one launch. Edit: As a provisional price for the winner, a graphic designer (I) would make you a custom signature for this or any other forum with anything you please. Tell me what you think and happy rocketting !
  8. Such a warm welcome! :-[ Thanks everyone!
  9. Hello everyone ! I\'ve been dwelling around here since KSP 0.10 (not SO much) and never dared to register nor write a post. But with the announcement of KSP 0.14 I\'d realize I would need to become more social, so I just made a fresh new pre-order and registered the store and the forums. Many many thanks to all people in the forums with their tips and mods but specially, I want to thank Harv and his team (of course) for making such a simple yet advanced approach to space exploration game and the NovaSilisko team for making such a good model parts. Oh I almost forgot, I\'m spanish so maybe you would have to bare with my english a little bit with me. I promise it wouldn\'t be too tough, but expect some -hard to read- kind of statements from time to time. Thank you everyone again, and let\'s get this thread moving! 8)
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