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Gilsch

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Everything posted by Gilsch

  1. Thanks that seemed to solve the problem. Was not aware that ther was a 1.6.1 version.
  2. I encountered a problem with the T100, T200, T400 and T800 tanks. The T800 and T200 seems to have a bigger size than 1.25m parts and their nodes to attach other parts are inside the tanks. The whole part just seams to be scaled up a bit. If I use the T400 in the VAB it has the correct size of 1.25m but when I load the craft on the launch pad the size is changing into something bigger. Something between 1.25m and 2.5m. And additionally, if I select a different variant in the VAB oft the T100 ore T400, it changes to the Ven’s Stock variant when launching the craft and after reverting to the VAB it’s not possible to change the variant again. I’m using KSP 1.6.0 with Making History Expansion (fresh installed) and just the 1.6 branch you posted. I hope you understand the problem I described otherwise let me know if you need a Log file or screenshots. Thanks anyway for the amazing mode and the help.
  3. Sorry in advance for I guess the stupid question now. But I guess the ModuleManagerPatches should add the drill switcher automatically to the stock drill or do I have to do something with it? Or is it possible that some other mods are blocking this function? I have installed as well the KSPI Extended mod and it adds some drills as well.
  4. I have a question about the Drills. Hope I'm right here. For example I can modify the Gold Digger Portable Mini-Drill which resource i want to harvest. For example MetalOre or Dirt, but when I use the stock Drill-O-Matic there is just a selection of a few resources and I can’t harvest for example MetalOre. There is also no button for modify drill in the GUI of this drill. Is there any way to modify the stock drill for MetalOre harvesting? Because the output is much better with the bigger one.
  5. Ok so I tried to remove all the stuff from UmbraSpaceIndustries. Didn't change anything. So I tried with a fresh installation of KSP and added the mods one by one. It seems to be a problem with the SETI-Rebalance Mod. If I remove it, all parts are showing and when I add the mod some parts are missing. Don’t know exactly how they are interacting or what exactly is causing the problem. Anyway thanks for the help.
  6. Hey, First of all thanks for this great Mod. I have just added this mod to my game and I have realized that some parts are not appearing in de VAB. For example I cannot find the SurveyStake, Launchpad2 some HexCans and a few more parts. Here is my output_log: https://www.dropbox.com/s/2u73peej0o1pt7f/output_log.txt?dl=0 My guess it’s conflicting with another mod I installed but I don’t really know how to read the output_log. Would be very appreciated if someone could give me a hind. Thanks
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