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KSP2 Release Notes
Everything posted by obijan999
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I confirm that this patch seems to fix it worked on orion altair and rover GC vechiles
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I have been trying to do the standard mun mission using your SLS and SLX series and i have a rather big problem with the SLS vechiles they do not seem to be balanced well and tend to spin out of control during the gravity turn (this being both the rover altair and orion) all of the other launchers work perfectly fine tho maybe im doing something wrong but i use the minimal orbit as you reccomended and the 60% 10 degree final turn curve on mechjeb if needed i can provide a video or something. Also i was wondering if you could add minimal launch orbits to all vechiles in their descriptions instead of the cards so you dont have to leave the game to check them
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[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
obijan999 replied to IgorZ's topic in KSP1 Mod Releases
Sorry for nitpicking but i felt like i should point out this -
as far as i know tac is generally used when you want a more in depth system while USILS when you just want simplified LS or are using MKS to build colonies since its the preferred mod for that.
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Thank you good man. Also this is propably my favorite themed craft mod out there so keep up the good work
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Alright thanks also a little side note neither the drop tank nor the saddle actually have a probe in them so you have to attach your own and i find it pretty difficult to attach solar panels to the HAB of the copernicus because of the odd shape of it.
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Thanks i mean the big tank that you attach nuclear engines to HLV2 hydrogen tank is the name i believe
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Is it possible (or planned) to make your parts combatible with USI LS ?
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This is propably the best up to date constellation mod out there (and i for some reason always liked the way that mission was planned to be executed) so ive been playing around with it for a while i have a single small issue tho Well less an issue more than an inconvienience the tank used to get the landers from LKO to duna have a built in engine adapter thingy, and i wanted to use them to build a MTV copernicus type vechile for full immersion The thing is i need a tank that does not have that adapter built in to serve as a drop tank. Could you split the tank into 2 parts ? 1 for the tank itself and the second for the adapter ?
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I could try making one for ven stock revamp since it gets rid of the thicc butts of the engines.
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First of all i wanted to say that this is propably the best mod out there and it absolutely revolutionized my kerbal life (especially with the completely custom coloring) There are a few things i wanted to ask about tho. First of all is there any working plugin (or is it planned) to add clustering for stock engines ? the only thing ive found seems to be quite massively outdated. Second i wanted to make a little patch that allows container to store snacks from snacks since that is the ls mod ive been using so if one does exist yet please tell me