First, I want to express my respect and gratitude for all the people who have had a role in making this mod; it's really great.
However, I'm having an odd problem - the ring/halo came back when I upgraded to 1.3. In addition to using scatterer 0,0320b, I'm also using SVE v.1.2.5b and EVE. This also happened with the earlier version of SVE.
I've deleted my old copy of scatterer, and downloaded a fresh one ... and the halo is there. I've also tried it with and without the alternate SPQR button clicked on the app's menu. I also wiped the mod manager cache, too.
I'm using a Mac 2017, with a with a Radeon Pro 555 2048 MB GPU, and the OS is up to date, so I assume the drivers are too. It might be a Mac thing, but might not, because the various 1.2 versions of KSP didn't have the halo/ring.
Any suggestions? Sorry if this is a repeat post - I saw a posting on Halo/Rings earlier, but the response was simply to use the alternate SPQR, which I already did.
Thanks.