TheBritishEmpire
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Posts posted by TheBritishEmpire
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6 minutes ago, sslaptnhablhat said:
Nope... Delete BD_Extras (you really shouldn't install any extras if you don't know what they do) and Craft Files and take everything out of that second Gamedata, it should look like the screenshot @Zorg posted; B9PartSwitch, Bluedog_DB, CommunityResourcePack, DMagicScienceAnimate and Module Manager.
It worked! Thank you!
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On 3/9/2020 at 2:45 AM, Zorg said:
You're looking at the old Mercury capsule not the new one (the textures got overwritten).
If none of the parts are showing up that sounds like an installation error. If you are installing manually from spacedock make sure your folder structure is correct:
Gamedata/Bluedog_DB
not
Gamedata/Bluedog-Design-Bureau/Gamedata/Bluedog_DB
Did I do it right?
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On 3/9/2020 at 4:13 PM, Cheesecake said:
Did you install this mod correctly and did you install the right dependencies?
I believe so. Is this correct?
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In both KSP 1.9 and 1.9.1, none of the parts show up, and I get an error message if I try to open one of the presaved rockets.
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Hey, I've been having an issue with the BDB mod. Basically, I get this error message:
And none of the parts are installed. If it helps, it occurs in KSP 1.9.1 and 1.9.
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How do I make this work? I press Alt + H, and nothing happens.
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I have a question over the Saturn V. How do I put the Apollo Command Module and the Lunar Module together? I mean, where do I attach the Lunar Module to the Command Module together, and, where do they go on the Saturn V?
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I have a question about the LK lander. Is it on any stock spacecraft that comes along with the mod?
[1.8.x - 1.12.x] Soviet Probes & Soviet Rockets - R7/N1/Soyuz/Proton/Zenit/Dnepr/Kosmos/Tsiklon - 7-24-21
in KSP1 Mod Development
Posted
It worked! Thank you! I'm still new to the mechanics and everything.