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eppima

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  1. Hey @Nertea, i really love your mods. The art-style and models are perfect. Unfortunately there is a problem with your DXT compressed normal maps. All the normal maps are missing the X/U information, which is the R-channel in the standard (blue/purple) normal map. All RGBA-channels contain the same G-channel (Y/V information) of the standard normal map. Your normal maps look like this: R'G'B'A' = GGGG A DXTnm compressed normal map should look like this: R'G'B'A' = XGXR R-channel moved to the A-channel, R&B-channel need to be filled with the same arbitrary values, usually a copy of the G-channel or white. My guess is that something went wrong with the DXTnm compression you used. I hope you still have the uncompressed source files. I can recommend GIMP with the DDS plugin. It has a DXT5nm compression option that works. It rearranges the channels like mentioned above and then compresses with DXT5. The resulting nm looks pink instead of grey because it fills the R&B-channel with white instead of a copy of the G-channel, which doesn't matter because they aren't used anyway. Or you could use ImageMagick v7 to batch convert with the following command: convert input.png -alpha Set -separate -swap 0,3 -combine -fill white -colorize 100,0,100,0 -define dds:compression=dxt5 output2.dds
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