May I ask what the progress is, to increase support for more Science Experiments from DMagic Orbital Science?
I started my playthrough with a "NoNonRP-0" folder, so that unsupported parts are not shown, however that leaves the variety in science parts a bit lacking and makes it hard to build cool probes (by visual means)
What does it mean for those science parts if they are Non-RP-0? I assume it means, that they are usable, but not balanced in the tech tree and if they were, science gains would need to be rebalanced if there are so many science parts, as science would otherwise be too easy.
I have no experience in modding KSP myself, so I can't say if it is lots of work or if it's hard, but if integrating them should be relatively understandable, I would offer my support.