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Everything posted by AlchemicRaven
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Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Speaking of Career mode... I really love your craft, the best analogues out there! But, no to criticize, the catalogue as a whole, at least the early craft, do not seem to be very career friendly. You stated many times that these craft are for use in your career save/s. A lot of your craft, presumably for early career, require a lot a of research nodes, notably your EV-1A. Now I have not tested the OV-1X in career yet, but I really doubt it is easily available during an early career save. Again, this is not to criticize, I would feel terrible if you sacrifice the function and aesthetic of your craft just to conform to tech tree limitations. I was just curious about how you get around that in early career saves. Please don't take this as a criticism, I honestly think that your craft are the best analogues out there. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Thanks! -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
@TronDemonHuh, I don't know how to help, Raptor9 might be able to help some time. I've been flying for 20min and still don't have this issue. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
@TronDemonThat's strange, they go down for me, do you have any mods that might interfere with the landing gear? -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I noticed that the OM and SM subassemblies use different incompatible docking ports (I like that attention to real-life docking ports). I took a closer look at the fourth picture for your OR-2L 'Knarr' which had 'Pioneer Station' on it. I can't quite tell what you did to connect the Russian and US Orbital Segments. I would imagine you would use a Clamp-O-Tron to Jr. docking port, like the PMA on the ISS. Same would go for other docking port adapters like the docking module used on the ASTP or the Mir Docking Module for Space Shuttles. The 'Pioneer Station' example image is not updated (which is fully understandable) so I can't quite tell what to use. The only adapter that might be used is the OM-DA, but I don't think you used that. Also, are you using the OM-LB, LT, and/or LM, for Pirs, Poisk, Rassvet, and/or the UDM? As always this is not a complaint, just a comment. I am incredibly grateful for all of your crafts, honestly the best stock KSP craft analogues ever! -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
No rush, it's your hobby. But I expect a TKS! -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
@JestersageYou could always set the reaction wheel/s to "Normal". -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I'm no Soviet historian, but those are the best Soyuz analogues I have ever seen! -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I thought you were referring to the new surface experiments, analogous to ALSEP. By the way, sometime in the future do you, Raptor, plan to add props to the appropriate planes (planes inspired by real-life planes that have propellers, but currently have jets). Speaking of robotic arms (I am getting hyped up over something that might not be feasible), other than your shuttle, you could add arms to the appropriate craft or station modules, such as 'Scarab', 'Jackrabbit', SM-PL(T), T, and PL(ER). Yes, a lot of these might not need an arm at all, but it might be fun to add a robotic arm system to 'Pioneer Station''s truss. Definitely that new science arm to 'Scarab'. You could add a rotation joint on the solar array, or an artificial gravity ring. It would also be nice to have a docking port on the SM-TP3 and Z1 for historical accuracy. Sorry, for the lengthy comment. As usual, these are just ideas that came to mind with this new DLC. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
One has to admire your dedication... -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
How did I forget about that? I know you play stock, but I usually pre-place an E class Asteroid in the same proportional orbit to represent Phobos (Deimos crashes into Ike). Sorry, I was referring to your graphics/intended use when compared to Mars Base Camp. The real one was supposed to do that as well, which would imply that I should use M3C-C1 for realism. Btw, sorry I talk about realism a lot, just a personal preference. Anyway, thank you so much for answering. As always, best craft I've seen in KSP. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I read through the document and I now have several questions. Why do you not have the Spider Flyer/Walker for sorties to Ike/cheated pre-placed Asteroids to be analogous to Phobos and Deimos? Do you use the M3V-C or M3V-C1. Relation to SEP-PT? The document says that I should send the M3V-C or M3V-C1 to Duna via SEP-PT and then the M3V-PL via SEP-PT, launch a copy of the Research Kit to the Mun, assemble the entire station at the Mun for testing, and then disassemble the station for transfer to Duna. Of course I understand that this is your version of it and not a replica, but I am always concerned about faithfulness to the inspiration. That's why I am asking. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Yeah, that's what I thought. Probably identical prior to attaching to a chassis or flying platform during the manufacturing process, not after. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
About the zero-G variant, (please correct me if I'm wrong) but I thought that the real SEV might be able to detach from a wheeled chassis and mated to a flying platform, and vice versa. Would you do the same thing? Or just separate variants? -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
ER-V? -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Just had some ideas! Other than the upcoming rover, other vehicles might be useful, and most importantly, fun. Duna aircraft inspired by a mars aircraft? (https://en.wikipedia.org/wiki/Mars_aircraft) Munar escape systems (MESS), inspired by Lunar escape systems (LESS). (https://en.wikipedia.org/wiki/Lunar_escape_systems) Launchpads, runways, helipads, etc.. Just some ideas for your consideration. Speaking of ideas, I have some more unrelated to base modules: If possible, some sort of High Altitude Eve Operational Concept (HAEOC) inspired by HAVOC. (https://en.wikipedia.org/wiki/High_Altitude_Venus_Operational_Concept) Eve aircraft? Eve rover? Kerbol probe? Kerbin deep sea world firsts records, via submersibles? Vall lander? Resurrecting the older LV-4A? Early Career game sounding rockets? Just thoughts for consideration. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Personally I use MechJeb and Engineer for all!, as opposed to adding MechJeb to each craft. I usually just enable reaction wheels at times for easier use, though some craft are impossible to fly automatically with MechJeb, therefore I fly most manually. The only older craft I saved was the old two-staged LV-4A, due to realism. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Hype intensifies... -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
For your consideration... -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Thanks for answering, as always I am impressed with your craft 10x as much as any other. Fair enough. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Sorry, if I am being a bit impatient, but are you going to address this? If you wish not to, then please don't. Don't forget about all those Russian rocket parts and the Stayputnik. Edit: You seem to have created the Vanguard probes as a practice spacecraft. One might assume you would do the same for World Firsts, like first satellite, etc. -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Thank you answering, your crafts are great! -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Do you enable extra ground stations? -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Hey, sorry it was so long, but I am very grateful you answered my questions. So, anyway, I will stay tuned on this forum, have a great night! -
Raptor's Craft Download Catalog - Tested & Proven
AlchemicRaven replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Hey, sorry to disrupt this forum, but I have a few questions. I have noticed that your EV-1B, C, 'Kerbin Orbiting Laboratory,' EV-2A, 'Sky Lab,' and LV-1 use specialized rockets: 'Thunder 1' and 'Olympus' rockets. However, they aren't available on the Rocket Market. I understand that you did this because the real-life inspired rockets in your Rocket Market weren't analogous the real-life rockets used in the respective real-life missions your other craft used. But, what I don't understand: is why you didn't preload your new 'EveLink' (stated to be obviously inspired to the point of being analogous to the Magellan spacecraft, which was launched via Space Shuttle, just like how Kerbin is analogous to Earth, the Mun in analogous to the Moon, etc.) in your SVR-20. I also understand that you aren't trying to create replicas, you are trying to create stock-alike analogues fr use in your own stock career mode save. I very much respect that, which is why IMHO your craft are much better functionally and in form than Adam's Stock Replicas. That is why I adore and frequently check your forum. This logical question also applies to every other craft that doesn't use the appropriate rocket. A few more questions; are you going to create more rockets for your Rocket Market? I Soyuz even feasible with stock parts? What crafts do use to service 'Pioneer' and 'Depot' Stations? Why is 'Depot Station' in Munar orbit and not in LKO like Mir? Cassini-Huygens and OPM? What are your plans for crewed missions to Eve, possibly in relation to real-life concepts? Jool? Other planets? What is the intended way to remove SpaceLab from your SVR-20 and load SM sub assemblies? Do you enable multiple CommNet stations? Why are your 'NavComms' not in Kerbisynchronous orbit, (half a Kerbin sidereal day)? Europa Clipper? Galileo? Salyut? Soyuz? Why struts and not landing legs (other than Gilly)? SEP-AC Mk2? Luna 17? Pathfinder? Sorry I typed so much, I've been following this forum for over a year. I understand that it is late. Respond to some questions if you want to when possible. Again sorry if this was way too many questions at once.