Here's a weird one. I'm running RSS/RO/RP-0 in 1.2.2 with just minimal required mods installed via ckan, on a Win8 x64 i5 laptop with a not-exactly-slow-as-molasses processor, and utilize the -force-opengl routine. Other than some serious lag at rocket launch unless I zoom out a good distance, I've not had a hint of a problem. Until I updated my Intel graphics driver the other day.
Basically, Earth lost its texture. Just a pale blue ball with no features. All the biomes were there, and below 100km it almost looked normal (but dark, as if it was night time all the time), and everything still functioned perfectly including all the groundstations, altitude above terrain, etc. But on the main home screen at game start, and once above 100km in game, the earth goes all pale blue and barren.
I reinstalled just RSS, thinking maybe some config got overwritten with the driver update, but no dice. Had to rollback the driver, and everything is now as it should be.
I'm not real knowledgeable about graphics processing, but has anyone else seen this? I've never had an issue with a driver update before, so I'm kind of at a loss, considering "update your drivers" is typically the first thing recommended for graphic display issues. Any help/suggestions are appreciated!
EDIT: Hmm, I was mistaken. Apparently, rolling back the driver did NOT help, although I played for hours last night after the rollback and it was fine. Load the game just now, however, and the pale blue featureless earth is back.
So now, I actually do have a problem and not just a curiosity. Where do I start to diagnose the issue?
EDIT 2: I just saw a mention of the "featureless sphere" issue a few pages back (pg 304, I believe). I haven't had a chance to look into that, but I should not that I don't have RSSVE installed. Although I am now suspecting that opengl is the culprit somehow.
My output.txt log is viewable here: https://drive.google.com/open?id=1tNT2JSUKFJh15VDkUqJJNHFb8N_ANV4T