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Alex Silvermane
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Everything posted by Alex Silvermane
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i did it i made massive progress on the munar wheel i spend half aweek working on it i copied the exact layout of the rovemaxm1 wheel looked back and forth and it uses a modded cfg of the rovemax m1 it steers and spins in game textures are still screwed up but i think ksp no longer supports multiple textures (rovemax has 1 texture were as this has like 4 im gonna make bump and speculers for it once i figure that out) one issue now its gigantic so ill need to fix that so i can give it a brutal kerbain test run then figure out how to intigrate kspwheel into it ive made great progress!
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new issue kraken! suspct its the square collision boxes for the broken wheel object and intact wheel, textures converted to png, as dds gets bugged . got to fix transparency on wire mesh tire. got speculers and bumps created re-scaling in config. nearly there ,nearly there. just got to find out why it rag-dolls insanely, and throws itself into the air and or spontaneously explodes now defiantly progress
also must check the shocks gonna remove the shock lines as a test see if it still screams at mach 2 or explodes
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I miss your duna rovers and the H.O.M.E moduals all versions i had so much fun with thoseXD i once landed the home on duna XD