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Emil Alexandru

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Everything posted by Emil Alexandru

  1. Too late by now, he is already in space. Tried to stop his escaping trajectory using his EVA jetpack. I will rescue him in the future. By the way regarding to my moon trying to land and get back to Kerbin. I managed to do it. But because I didn't have enough fuel to get back easier I had to make an aerobreak maneuver that put me in orbit of Kerbin at periapsis at about 40.000 and it took about 3 orbits to slow down enough but it was AMAZING, passing through low orbit first at 3000 m/s speed for 3 times before landind And I also managed to land with 302 Science
  2. Thank you for all the info. Until now I have landed on the moon several times with quicksaves. Problems, not being able to stay vertical, tried different approach, direct plow, orbit then try to land where my speed is lowest, problem with not enough fuel to get back to Kerbin. Now I selected a save from before launching for the moon, trying to adjust the orbit of encounter from behind the moon, like trying to catch it, not coming from her front, also for fuel efficiency. EDIT : Too bad the maneuver mode only tells you the speed needed for the first maneuver, it doesn't show for the second or third, like a total speed required.
  3. So my first try was a bust. Not enough fuel to get back. Also it is a nightmare to stay vertical on the moon without SAS. Turning over SAS made my rocket to turn horizontal. So I gave it another try. I packed 4 boosters to give me an extra lift so I can have enough fuel. Now I'm close to land with 2 tanks full. I also did a lot of science until this point. I will do more on the moon + I have a Science Jr with me hehe
  4. Here is what I do right now. I'm thinking if its better to land on the dark side of the moon from the frot of the moon or on the bright side but from the side. It's easier from the front of the moon because of landing but there is no light to see.
  5. Thank you for the answer. Would you be kind enough to give me another one. In a Rocket how should the Center of Mass, Center of Thrust and Aerodynamic Overlay should be relative to each other and to the rocket (top, middle, bottom)? Thank you!!!!
  6. Hello and thank you for the long answer. It is always a pleasure to see that someone answers with interest in the subject. Thank you also for your advice. Yesterday I managed to go to the moon. Actually I was doing an escape mission to haul something but then I said, hmm lets play with maneuver more, so I did the escape then projected some burns to go to the moon. I managed to land but I was not prepared with landing legs so my rocket rolled horizontally a little, then I went out planted a flag, did an EVA report and back to the pod. The problem was that I was horizontal so no way to launch, also fuel was problematic so I maxed out thrust to explode and reset. Right now after replaying to your message I am going to do the same mission only with Landing legs and some more fuel, I'll try a different design of the ship to loose the weight and save some fuel. I am going to save Jeb who is right now orbiting the Sun, but I will do this in the future, right now I cannot venture to far. Just one question about Maneuver. I see normal-antinormal, radial in-radial out, prograde-retrograde. I am curious if I will be able to see on a Maneuver node "Target" that adjusts the orbit on all angles at the same time?
  7. Just one last question and mods can close this thread. Somewhere in the future the planet and Jeb's orbit will intersect, I don't know if they will actually meet but it seems like an opportunity to recover Jeb. Could anyone give me some advice on how to do that? Also it appears that Jeb is moving slight faster than Kerbin
  8. The "dead" pilot i had was Missing in action and deleted it. Eh maybe more pilots will come to get hired. Now i'm teaching this one prograde and retrograde Well i did that but it was just for test thinking i can hit revert to vab but that dissapeared the moment i went to tracking center. I did not back a return rocket.
  9. I will do this, i will try to focus on other missions in order to get science points and get better crafts for recover later I had a mission where I had to Haul a decoupler into an escape trajectory. It is very difficult to fly without SAS so I put my best pilot on board, flew to escape trajectory and haul that decoupler, I did this thinking I can hit escape and return to VAB to modify the rocket in order to get the pilot home. So it was a test mission knowing i can revert it. But! While in space, on an escape trajectory I hit Space Center and then Tracking Center. In that moment I lost my ability to click Revert to VAB. The second pilot i lost was due to trying to rescue the first one, but as I am a beginner it is trial and error, so I didn't manage to make an orbit to intersect and with the fuel i had left I lowered my periapsis to land, but due to not appreciating the heights of the mountains I lost the second one too the same way I list the first. I lost the ability to press REVERT. Now I have installed a mod that makes multiple quicksaves and does not overwrite. About intersecting. I went up at about 200km and then set target to the lost pilot and burned towards the red target in the navball which is this one (Hope i did right), still not able to intersect due to bad rocket designs or not enough R&D. I can only orbit or escape apparently About the Maneuver, will the target appear on maneuver if I intersect orbits?
  10. Thank you for your answer, I have installed the Kerbal Engineer Mod so i can see the delta-v while building. You can see from the first screenshot what i have researched and what i can build, i currently don't have access to OKTO, only Stayputnik. My VAB Level is 2, my Tracking Station level is 2, my Launchpad Level is 2, my Mission Control level is 2, and my Astronaut Complex Level is 2, the rest are at level 1. Just one thought. Would it do if I get with the pilot out of the pod and using the EVA thrusters towards the planet to at least stop the pilot from an exit trajectory? Abandon pod! Then try to rescue him while he is not moving further away. Is the thrust from the EVA enough to counteract the 1745 m/s speed he is moving away? Because right now I've stopped all my activities not to allow the pod to move further, I cannot do anything but stay on pause. How much will Kerbin last in pace without its pod ? Thanks!
  11. Hello, I'm new to KSP. I started career mode from start, I'd rather learn about all the components from small to large in slow motion rather than playing sandbox where there is too much info or possibilities. So my situation is that I've lost a Kerbin, lost from orbit, in an escape trajectory with a speed of 1754 m/s orbit and 3488 m/s surface at an altitude of near 10 milion meters, i have no more electric charge on the pod, nothing but the pod and the Rockomax Brand Adapter attached to the pod. So my problem is that I cannot find a way to build a rocket that can escape orbit, match and exceed the velocity of the lost Kerbin and set a meeting trajectory. I am asking for suggestions on how to build a rocket that will help me recover the lost Kerbin. I have tried with 2x Mk1 pod, 1 with pilot and the other empty, but I cannot escape again with enough fuel left to set a meeting trajectory, recover, then burn back to Kerbin to reach an orbit or land. Here you have the screenshots with the situation and also with my R&D so you know what can I build and what not. Now I only have 1 pilot remaining that I can use, the other is on escape trajectory and another is dead due to crash (didn't know that if you are in orbit, switch to tracking station, get back to the ship in orbit, crash, you cannot reset to "launch pad" or "VAB") This is my 3rd time I've lost pilots, got without a pilot, and had to reset career in order to keep going. Not enough pilots waiting to get hired. I have tried getting out of the pod with the pilot on EVA but the moment I do the pod gets a rotation because of switch in the center of gravity and it is complicated to make it stop rotating, point it to the planet and then start push forward without causing another rotation to the pod. 1/2 of EVA fuel is lost just trying to keep the pod pointing forward to the planet, the other half is used for pushing. Thank you in advance for all your suggestions. R&D Screenshot : https://s10.postimg.org/ak4773xrt/screenshot2.png Lost Kerbin in space situation : 1- https://s10.postimg.org/4j6ia2dqh/screenshot0.png 2- https://s10.postimg.org/et8x9bqrd/screenshot1.png 3- https://s10.postimg.org/46f43waw9/screenshot3.png 4- https://s10.postimg.org/szoo4jm6x/screenshot4.png Or the entire gallery : https://postimg.org/gallery/11k7n4g1y/
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