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Posts posted by Astronomer
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I think one PC requirement for KSP 2 that is often overlooked is a good controller, like a Thrustmaster HOTAS or at least an Xbox one controller. For PC specs I think it's safe to say that you will need a stronger CPU than any other game would need. I would also recommend an NH-D15 cooler for almost any system. DLSS and FSR will further emphasize the need for a strong CPU instead of the GPU.
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I've added some information and a new system map.
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WOW this mod is next level!
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What do you think is the order of the planets in the Debdeb (Deb Deb) system?
Here is the overview in my order:
Debdeb - It is a possible analogue of Alpha Centauri while also being 4ly away (as mentioned in KSP 2 - Episode 5 at around 1:20). Judging by the distance of the planetary Debris disk from the star, and the fact that it has already formed into planets, the age of the star might be around 5 to 50Myr.
The only planets officially confirmed to be in Debdeb so far are: Charr, Gurdamma (+Donk, +Gop), and Glumo (+Merbel). Some planets are seen orbiting a yellow star, while Gurdamma is seen orbiting an orange-red star (which we know is Debdeb). This could be placeholder or outdated footage. We do know that Nate has confirmed that some of the planets we've seen are from different systems. The following is my order if all of the known new planets were in Debdeb.
Charr - It has been officially confirmed to be the innermost planet. It has a very hot surface and it is made entirely out of iron.
Planetary Debris Disk - It is formed formed from the protoplanetary disk after a few million years. It is orbiting the star and has formed at least 2 planets.
Rask and Rusk - They have a partially melting surface. We're not sure if it is entirely due to tidal forces alone, or if star proximity plays a part. If they are present in the Debdeb system, my guess would be that they are the 2nd innermost planet we see on on the map. If so, they will likely have high amounts of iron and possibly some carbon.
Gurdamma - It is a young earth, or proto Kerbin, with rings. It has liquid water, but no ice. Gurdamma is officially confirmed to be like Earth in the Hadean Eon. At that time Earth had a very thick carbon dioxide atmosphere, with oceans of liquid water. Gurdamma has no oxygen and it is covered in craters and occasional surface lava. This is also the planet we have the most footage of so far.
Donk - It is a moon of Gurdamma which was formed with the ring after a recent collision. It has a light grey rocky surface. Gurdamma may also have a second distant moon with unknown composition.
Gop - Gurdamma may also have a second distant moon with unknown composition. It is possible it is the unknown brown planet/asteroid we saw the footage of earlier, but that's kind of a long shot.
Lapat - Although not confirmed, the little footage we have of it shows it has vegetation and clouds. It is most likely not present in Debdeb, as it would take a while for plants to develop. If it is in Debdeb, it would be in the goldilocks zone due to water and trees. The vegetation might be producing oxygen making atmosphere breathable. This could allow for animal life.
Puf - It has an atmosphere and a large crater with liquid water which looks like an eye. If it is in the Debdeb system, the presence of ice caps might put it on the colder side of the goldilocks zone. It does not appear to be tidally locked. Clearly it had suffered a massive collision.
Ovin - It is a giant dry planet with rings. It is larger than Kerbin and has a surface gravity of 4Gs. There is no surface water or ice. If it is hot and further away from the star, it might have a dense greenhouse gas rich atmosphere. There are no mountains on Ovin due to the high gravity. It might also be flinging asteroids from the mid-system asteroid field into the inner planets, like Gurdamma.
Skutt - It is a large spinning asteroid with a rocky surface. With one side being covered in boulders and a fast spin, it will allow for some fun landing challenges. If it is in the Debdeb system, it would make sense for it to reside in one of the asteroid fields
Glumo - It is a colorful Saturn analogue with rings. It's moon, Merbel, is the icy moon we first saw in the cinematic trailer. Its orbit does not align with the ring, suggesting it was captured by Glumo. In addition to ice, it also has some liquid water and atmosphere. There is a chance that underwater life is possible here. Maybe it was a captured planet that is now slowly melting. Glumo is confirmed to be in Debdeb. Due to its frozen moon, I would put it further away from the star. Perhaps it is the planet we see in the far corner of the map.
In KSP 2 Episode 5, we got to see an early map of Debdeb. I have made a vector map using the information we currently have:
What do you think of my order of Debdeb's planets and where they are located? Keep in mind that the only planets officially confirmed for Debdeb are: Charr, Gurdamma, and Glumo.
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IDK how to reproduce this so this is not a bug report.
I just could not not share this screenshot of Bill getting cloned?! xD
When I switch to the clone (whomst I cannot control) in the bottom right I see this:
Since I could not control the clone I had to dispose of him through the tracking station.
For anyone curious how this happened: I was building on the station while holding the ladder of the hitchhiker then boarded. The 'dead' Bill was still on the ladder obstructing the hatch, while the living one was inside the hitchhiker.
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1 minute ago, MrChittyChad said:
not sure what went wrong, but I tried this mod on my modded game and my backup stock game. the mun is white, and crafts go through surfaces by a meter. Kopernicus is also telling me its not compatible and got that stupid nyan cat all over the loading screen.
Are you using Kopernicus BE 1110?
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1 minute ago, Rocketry101 said:
@Gameslinx No errors but im getting 13-10 fps when on the surface of the mun, i dont know if its my vessel or the mod is destorying my GPU.
I get 30 fps if I have a lot of lights.
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3 minutes ago, Rocketry101 said:
Thanks for telling me. I knew Scatterer was compatible. I was asking this as I had a glitch where all the planets except kerbin turned completely pink. The other thing not related to this is I love astronomers visual pack even though it not really maintained bye you any more. Correct me if I’m wrong but I think it not maintained bye you anymore as another modder countinued it.
Thanks! I did not give explicit permission to anyone to maintain my mod, but given my long absence this is fair.
Will there be AVP2? We'll see ;).
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26 minutes ago, Rocketry101 said:
Does the mod work with other graphic mods like KS3P?
Yes, I am using KS3P, Scatterer, and a few others.
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19 minutes ago, Rocketry101 said:
Maybye your computer potato? Tell me if I’m wrong.
You're a potato. I get good framerate with a 2080 Super, but the stutter is still there and freezes the game for half a second every 2 seconds.
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When approaching the surface of Eve (1km or below) I get stutters at regular time intervals once every second.
On the surface it is once every 2 seconds.
Does anyone else get this or know what might cause this?
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3 minutes ago, cameronisher3 said:
theres no new accompanying stocktextures file, so do i just use the old one or is that not a thing anymore?
all the cool kids ask dumb questions B)
Stock textures come included with Parallax 1.2.
Sorry if I misunderstood. Is there a file that is now gone?
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Quote
Added detail textures that are visible when close to the terrain
Nice!
BTW, NVIDIA just dropped a new driver few hours ago.
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Beautiful! Please make engine cost 150,000,000 for realism.
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Very good, thank!
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1 minute ago, Spacescifi said:
1. A player is lonely so plays games where he interacts with virtual characters. He feels good doing it, but the more he does it the less and less time he has to make IRL friends.
2. A player is frustrated by IRL failures so plays a game to compensate by winning in game. When the player loses in-game they take it badly, since now they can't even win at unreality. They either throw a bunch of time away to soothe their ego by winning ingame despite challenges, or switch to another game to feel better by beating a challenge. Still no substitute for actually confronting and managing IRL issues.
Yes this can happen and I think that's okay. Would you say "IRL" is fundamentally more important to you? I don't think it is wrong to say that IRL is more important, or to say that IRL is not important at all. Both views are valid.
Personally I do not see IRL is fundamentally more important or meaningful. Or at least I don't see the fundamental reasoning behind it yet. Perhaps it is a more philosophical question about what makes real life real? Is IRL actually real? What makes life worth living?
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Just now, Spacescifi said:
It is unhealthy as an escape. That was my point all along.
I see. I respectfully disagree.
Way I see it emotional health is subjective and depends on each person. And if gaming is what fulfills emotional wellbeing I think that is more important than other things in life.
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“Today as always, men fall into two groups: slaves and free men. Whoever does not have two-thirds of his day for himself, is a slave, whatever he may be: a statesman, a businessman, an official, or a scholar.” -Friedrich Nietzsche
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Duuun-Duun-Duuun
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Happy new year! My 2021 wish is to get a pet and a vaccine.
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Does being vegan count xD?
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Frankly gaming being escapism is only your opinion.
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I am Astronomer, and this is my favorite mod on the citadel.
I see this mentioned above and I also have an issue with the Soundtrack Editor Forked.
It's not an issue, but wish we could change the settings in a text file or an app menu as opposed to the difficulty menu. This is just me - I like seeing "Hard" under difficulty instead of "Custom" and changing the settings to this mod breaks that for me. The only setting I would change anyway is the soundtrack muffling.
Mohopeful
in KSP2 Dev Updates
Posted
I'm excited for the new
Star Citizenupdate!But seriously, good work KSP 2 team!