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KSP2 Release Notes
Everything posted by LopoMetello
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I didn’t notice that... actually I have RSSVE working with RSS on KSP 1.4.5 ( I just wanted clouds on Earth). So I deleted rssve.dll and overwrite the original file RSSVE_Clouds_Config.cfg with the one here : https://drive.google.com/file/d/1N9asWb14FSQN0-mRq9z8jKBOAkpyqseO/view It’s not an additional file! And I didn’t touch Clouds.cfg. Hope that helps.
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Sorry ! I'm really a numb... it doesn't work because of the mod BoulderCo. Delete it and now I have the clouds. Thanks again
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I tried to apply your modified file but it doesn't work... Thanks anyway... and if you have room to look the error, here is the log: https://www.dropbox.com/s/hx923qyr6v8rb5m/KSP.log?dl=0
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You're welcome! Thanks for helping!
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@Marschig I would like to try... but I don't know how to do that. Sorry for asking that (I'm totally a numb in programming) but can you, please, share your RSSSVE modified file via Dropbox? Thanks a lot
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Actually RSSVE doesn’t work with KSP 1.4.5.... or am I wrong?
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Or just to move clouds to the earth's atmosphere in KSP 1.4.5?
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[1.2.2] RSSVE-Lite: Visual Enhancements for Potatoes v0.1.0
LopoMetello replied to Andi K.'s topic in KSP1 Mod Releases
Is it possible to update RSSVE-lite to match Real Solar System v13.1for KSP 1.4.5.? If not, which mod can I use to have clouds on earth? Thanks -
[1.5.1] Cacteye Optics Community Takeover: Updated 10/22/2017
LopoMetello replied to icedown's topic in KSP1 Mod Development
You're welcome. Don't worry about that now... It's enough to know that is still someone behind. Take care of you -
[1.5.1] Cacteye Optics Community Takeover: Updated 10/22/2017
LopoMetello replied to icedown's topic in KSP1 Mod Development
Hi! Love this awesome mod! Is there a chance it would run under 1.4.3? Thank you -
It was clear and easy to follow! Thank you very much! And yes, same structure on Mac.
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Hi, I'm a newbie who begins playing KSP three months ago. I'm on macOS High Sierra with KSP 1.4.3. I begun the game with the science mode and now I would like to try the career mode but... I'm lazy, so I would like to find the spacecrafts, probes, satellites and rovers I build during the science mod without recreate the all world again. How can I download them in the career mode ? Where can I find them in the KSP's folders ? Thank you for helping Lopo
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Ok, thanks.
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Cool! Thanks! Another question, please. What can I do to improve my chances for a successful jump? Until now, my chances are only of 46-50% which in my opinion is very risky ... Anyway, very nice mod indeed! Thanks for all!
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Hi, Just a question, please. Can a FTL drive and beacon be placed on the same spacecraft ? Thanks
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Great! What a relief to my kerbals! They can land back slowly! Thanks
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Hello, Just a question from a newbie... Is it possible to use twice or many times the same parachute? If I want to use a couple of them to slow down my landing on Eve, could I use them again for the entry in Kerbin's atmosphere? Is there a mod which allow a kerbonaute to repackage the deployed parachute in order to use it later? Thanks
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[1.12.x] Experiment Tracker Retracked
LopoMetello replied to linuxgurugamer's topic in KSP1 Mod Releases
Update the last versions for the dependencies and now it's working perfectly... so sorry for disturbing. Thank you for your patience! -
[1.12.x] Experiment Tracker Retracked
LopoMetello replied to linuxgurugamer's topic in KSP1 Mod Releases
I have both installed and running correctly with others mods as Diazo... Here are the logs: https://www.dropbox.com/sh/sv19d9sv3ey7su9/AABCk8YLOKtNORohEYnNl_A-a?dl=0 -
Ah! Good to know! Understood! Thank you for your ideas...
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[1.12.x] Experiment Tracker Retracked
LopoMetello replied to linuxgurugamer's topic in KSP1 Mod Releases
Which dependencies, I didn't read anything that ? I'm on 1.4.3 -
Thank you. No, I didn't disabled the ship icon neither terminated it by mistake. She was on the tracking station screen with her icon as all was good but when I click on the ship's icon to move to her ... I found a lot of debris !!! No more station in that place.
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Hello, Can someone tell me if there is a mod which can help to avoid collisions with asteroids? I recently lost a space station and I suppose an asteroid to be the killer... Thank you
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[1.12.x] Experiment Tracker Retracked
LopoMetello replied to linuxgurugamer's topic in KSP1 Mod Releases
Hi, Thank you for this very useful mod ... I do the same with AGX but it will be good to use yours. But I didn't see the ET button. Here are my Science mods: masTerTorch DMagicOrbitalScience RoverScience OrbitalSurveyPlus-2 -
This is a prototype which did its first trial to Mune.... some modifications to the next rover will be useful otherwise the concept works, land, open the bay, undock the rover, explore and do science while the main vessel transform the ore from mining in fuel, dock the rover, ... Next mission, explore a canyon with a mini-probe and go to Minmus.