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Posts posted by PossiblyPrecarious
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Sooo... this has probably already been mentioned (and probably being fixed), but when I fire an unguided torpedo (specifically the Thunder Fish), it just taps the ship and doesn't explode. When I drop the torpedo on the ship from above (as you do), it explodes perfectly fine and causes damage to the ship, but when I launch it from my plane, it just hits the side, doesn't explode and doesn't do any damage. Could someone explain this in simple terms?
EDIT: Also, does someone know why the naval guns just fire way farther than I want it to when I fire them (not the AI. They apparently do it fine)?
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how do i input this mod as a .dll?
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The texture switcher isn't working for me for any of the command pods
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1 hour ago, lancefoxcia said:
Which version of BDAc are you using?
1.2
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Are you going to fix up the turrets for the newest version of BDA cuz the bullets work differently and now the bullets in FDC don't work
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does this work in 1.4.X?
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5 hours ago, lancefoxcia said:
The beta version should work for 1.4 nothing much changed for BDAc 1.2 affecting bullets.
great i'll try it out
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so is this gonna be made for 1.4.X?
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I kinda have a problem with my vessel crashing into the ground when i get too far away from it. It seems when I get into physics range (not global), it blows up and i find the craft somehow through the ground floating in the water beneath the terrain. i have no idea how to fix this. Help!
EDIT: Oops, didn't see the last post up top
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Uh, for some reason, every time I try to attach flares or chaff to my plane, it's texture turns into an ammo box? The flares and chaff work just fine, but the texture is a bit wonky. I'm in KSP version 1.4.2 using BDA 1.2 (For KSP 1.4.2).
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is this gonna be compatible with KSP 1.4.X?
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this is great! i wish i could click stuff in a group so that i can get rid of debris faster tho
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compatible with 1.4.x?
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12 hours ago, DoctorDavinci said:
BDAc not being updated for KSP v1.4.x has nothing to do with any dependency and has everything to do with the changes Squad made
so wait... no more bd armory in 1.4???
EDIT: Crap, read it wrong
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Hey, the inflatable habitat is pink! I don't think that is supposed to be like that. Help!
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I am in KSP version 1.3.1 playing RSS/RO and the levels won't move at all. No food depletion, no rise in CO2 levels, nothing, no matter how far I timewarp. I was like "screw it" and downloaded the 1.4.1 version of this mod and got limited parts (as usual from version incompatibility) but the levels started to run down. Somethings up with that... help? I'd love to play with this mod and think it would be a real joy to pack lunch for ma kerbals so can someone help me out?
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Is there a 1.3.1 version?
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Hey, I encountered a problem with this mod (either that or its SmokeScreen). I tried downloading the latest version (v1.2.0) and when I booted KSP (KSP v1.4.2) up and launched a rocket, the particle effects were completely gone! Also, the little tab on the side did not show SmokeScreen (which is why I kind of think its SmokeScreen's fault). I really like this mod and I really want it to work so I anyone could help me out, that would be great.
[1.9.x - 1.12.x] Fox Defense Contracts - Tank Turrets (BDArmory Plus) Update 2.1 Add More Duct Tape
in KSP1 Mod Releases
Posted
yep