BarryCarlyon
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Everything posted by BarryCarlyon
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[PLUGIN, PART, 0.15+] crxTelemetryMk2 Module alpha
BarryCarlyon replied to Corax's topic in KSP1 Mod Releases
Finally got around to adjusting it and building it. For some reason the IP passed to the Socket Spawner in IP: ::0.0.0.1 Seems something borked... (crxTelemetryLib.Transmitter) e_print: IP: ::0.0.0.1 (Filename: /Applications/buildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43) (crxTelemetryLib.Transmitter) e_print: PORT: 54345 (Filename: /Applications/buildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43) (crxTelemetryLib.Transmitter) e_print: Activate(): Invalid arguments (Filename: /Applications/buildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43) I changed e_print ('PassedIP: ' + _ipAddress); System.Net.IPHostEntry remoteHost = System.Net.Dns.GetHostEntry (_ipAddress); e_print ('HOST: ' + remoteHost.AddressList[0]); And result is (crxTelemetryLib.Transmitter) e_print: PassedIP: 127.0.0.1 (crxTelemetryLib.Transmitter) e_print: HOST: ::0.0.0.1 (crxTelemetryLib.Transmitter) e_print: RemoteIP: ::0.0.0.1 (crxTelemetryLib.Transmitter) e_print: Add(): ::0.0.0.1 (crxTelemetryLib.Transmitter) e_print: IP: ::0.0.0.1 (crxTelemetryLib.Transmitter) e_print: PORT: 54345 (crxTelemetryLib.Transmitter) e_print: Activate(): Invalid arguments Seems its trying to treat 127.0.0.1 as a domain name. Have to go to day job now so will poke about some more when I get back. I doubt it would be borking because of my three 127.0.0.1 entries in my /etc/hosts tho.... right to work before I\'m late. -
Mother. Of. God.
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[PLUGIN, PART, 0.15+] crxTelemetryMk2 Module alpha
BarryCarlyon replied to Corax's topic in KSP1 Mod Releases
I tried the local IP of the network card. No joy there. ALT F2 spits out the same as the unity log. I\'ve even tried both with the wifi on and off. Currently the machine in question is completely isolated from the network. I might download monodevelop and adjust the line to see what is being passed to it rather than just throwing 'invalid arguments' -
[PLUGIN, PART, 0.15+] crxTelemetryMk2 Module alpha
BarryCarlyon replied to Corax's topic in KSP1 Mod Releases
Sorry I mistyped. I am using latest. I updated my post as you responded. I have tried ncat and udpreciever before starting KSP. No joy I now have found unity/KSP logs: (crxTelemetryLib.Transmitter) e_print: Activate(): Invalid Arguments. I\'ve tried localhost. No joy same log entry -
[PLUGIN, PART, 0.15+] crxTelemetryMk2 Module alpha
BarryCarlyon replied to Corax's topic in KSP1 Mod Releases
I\'ve used the 2-X Sounding Rocket. telemetry.data is blank. Resetting to lastest now. I have no firewall currently enabled Update: http://www.evernote.com/shard/s45/sh/4fb139ea-d00b-4f1c-8503-e496c497703c/00ba75751f43c5b01356ee981a4b1ad0 Update: the icon is red upon activation..... if that helps Update: Having read the source. It seems my 'transmissionquality' is less that 3. So its offline? Keh? Update: I found unitys log. e_print: Activate(): Invalid Arguments. -
[PLUGIN, PART, 0.15+] crxTelemetryMk2 Module alpha
BarryCarlyon replied to Corax's topic in KSP1 Mod Releases
I\'m using the latest build and default options with the part. Got everything in the right folders and things. Run mono with UDPReceiver But it\'s stopped at waiting for client. It doesn\'t appear to want to transmit data over IP. I\'m running KSP 14.4 and the lastest files downloaded from post 1. On MacOSX (lion) Any thoughts? Update: tested with ncat nothing transmitted/recieved Update 2: Tested with the outdated version. Still no joy :-( -
http://www.emperror.com/uploads/map0.png
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Just thought you\'d like to kno
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There has been talk of it drawing ideas from Elite and Firefly....
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A kerbin scientist theorized that fires kerbanauts into kerbol decreases the temperature?....
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[FORUM GAME] Choose next person to post (new rules)
BarryCarlyon replied to witeken's topic in Forum Games!
LOL :-D Next is someone who posts a upside down photo of the gantry -
[FORUM GAME] Choose next person to post (new rules)
BarryCarlyon replied to witeken's topic in Forum Games!
As Matt Smith knows there can be only FishFingers and Custard Next to post is someone posting their Favourite Doctor from the Classic Series -
How many Kerbals does it take to screw In a light bulb?
BarryCarlyon replied to Caesar15's topic in KSP1 Discussion
Whats a light bulb? On Kerbal we use Kixtures to cast Light. And a Kixture is ever lasting..... -
[0.14][stock orbiter] Deimos
BarryCarlyon replied to Kosmo-not's topic in KSP1 The Spacecraft Exchange
Will do. At one point Demios was overloading SAS. But will Fly number 2 and report back there -
I\'ve built a similar craft to this, but anything more that four spindles it struggles to get into stable orbit. And with more fuel it struggles more. But I only have the outer engines nothing inner. I\'ve tried a 6 and a 8 to similar results. But it gives enough time in orbit to play with the 'shuttle' on the front. I use something like. I\'m not really aiming for Orbit as a Space Station, but as a Delivery Platform
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I like this craft. It flew well and I got it in to orbit well enough
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[0.14][stock orbiter] Deimos
BarryCarlyon replied to Kosmo-not's topic in KSP1 The Spacecraft Exchange
+1 Gave it a whirl. Gets very very squirly at one point and I failed to reach orbit. :-( -
Get someone to print you one? The general idea with some 3D printers is you print one for your mate. (Just add electronics) I forget the project name off hand.
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Notch tweeted About being given a run thru follow the links gave the demo whirl and hooked
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[FORUM GAME] Choose next person to post (new rules)
BarryCarlyon replied to witeken's topic in Forum Games!
I\'m someone! Next is someone who posts bacon ipsum only