F.Naktis
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
I could send you one or two systems -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
I'd like to have someone like you sample my complete systems. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
I want to extend this mod with more star systems, I've made 8 systems, with a ninth on the way. Here they are. Corgis-1061(Wolf-1061)-So far the closest Star to Kerbol I have. All three planets have atmospheres. Weshel-b Pemerb-c Naktis-b Koss-128(Ross-128) Huh go figure. Koss-128b Kinda lazy with this one. Heiken-1(Trappist-1) In dev, still working on 1d Ugniai Silta Viduryje Demes Asilas Ledes Kophiu-1214(GJ-1214) Vandepes K7 Poodus Kerbalis Khong Kaphae Taow Pavok(HD 181433) In Dev. Tych-102(Kepler-102) Aljah Casutuc Athna Lyre Perces Aurigia(Wasp-12) Laiko -Gelezis Terkes-36(Kepler-36) Trarus Brauw -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
Still is'nt working, the entire planet is white Nevermind figured out the problem -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
Alright new strategy, so i used GIMP to color the height map for use as a color and normal map, but turned from png to xcf, and didn't work in game. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
I'll try but i'd think the differenced would be noticable, i practically doubled the amount of liquid. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
I just tried a png now, same result, Tekto looks unedited -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
xcf. however just now discovered that the format isn't the problem. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
The height map. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
Not certain but the problem might be the fact that it's not a png or dds, could you verify? -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
There's not anything wrong with ksp or kopernicus, if there was the game wouldn't load, but it does. Dropbox name please? -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
I've attempted to use Tekto and Fust for framework, and using tutorial instructions i wanted to make them completely covered in water using the heightmapoffset line, after that failed i made a all black image on GIMP, which is was told would make everything water. And used it on the Tekto framework, but it still hasn't worked. How should i go about sending you the config file. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
F.Naktis replied to Andi K.'s topic in KSP1 Mod Releases
Hello, Andrew. I've been working on an ametuer mod for a couple days. And im using OPM and Extrasolar planets for framework, and i've been struggling with Ocean planets and habitable worlds, basically anything with liquid. I could use some help. Love extrasolar though, great mod. English is not my first language pardon my spelling.