Benja
-
Posts
8 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by Benja
-
-
Hi,
I've just installed PF on 1.3.1 through CKAN and no parts would show up in the payload section, only MainSailor variants in the aerodynamics section. I removed v5.0 from CKAN and installed v4.0 manually from GitHub which solved the problem.
It seems like CKAN should be instructed not to install 5.0 on 1.3.1.
Thanks to all of you for this mod.
-
13 hours ago, Waz said:
I've posted a new release, which should fix the clouds becoming "blocky" after a few years. It also changes how rim fading works slightly to fix some cases where they would disappear from below.
The patch fixed it for me... Thanks Waz !
-
Wow that was quick ! Thanks for providing us with that easy-fix option. I play OPM to make the game harder, not easier. Well I could probably achieve the same playing with the difficulty options, but that would require me messing with numbers I don't want to mess with. And if that ever makes the game too hard, that'll be the occasion for me to mount one of those gorgeous antennas.
-
13 hours ago, Waz said:
Hmm.... maybe this is related to the Universal Time change. How far forward in time is your game when it fails? If you start a new game and don't see it, then forward a few decades, does it then happen?
It looks like you're on to something. My save is at year 14 day 239. I started a new save on 1.4.2 and went to warp to that date. I've stopped the timewarp at year 4 day 13 and the blockiness was already there although strangely the blocks were smaller and a bit less obvious. I didn't look for the exact time at which it happened.
I didn't try removing other mods yet, I'll let you know if I find the time to try.
-
@jrbudda Thanks a lot for making this work on 1.4 ! After a quick try of 1.4 I'm going back to 1.3 for a bit longer as most of the mods I use are available now but some are still a bit glitchy. No complaints about KER though, it worked great the whole time, and the new readings are welcome.
That was a nice surprise to see KER 1.1.4.8 flagged for 1.3 on CKAN, however the toolbar button doesn't work for me in the tracking station and the VAB (didn't try other scenes TBH). It goes dark gray but that's all that happens. I tried from a clean KER install as well (deleted the KER folder and installed from CKAN) with no improvement. I switched back to 1.1.3 manually for now. Maybe it's just me, but if not it may be wise to refrain CKAN from updating KER on 1.3 for now.
Thanks for your support.
-
Hi everyone,
I've been using this mod recently mostly to tame the overpowering effects of "Outer Planets Mod" on antenna ranges. That same mod just got updated and the latest version no longer modifies antenna ranges. That would be great if JX2 was updated to take that into account, as now the combination of both mods make the antennas underpowered.
Thanks for making this mod. I haven't had the occasion to use the fat antenna yet but it looks awesome !
-
22 hours ago, ShadowZone said:
Interesting detail:
On an "old" 1.4.0 savegame the clouds look blocky.
On a completely fresh savegame I just started in 1.4.2, the clouds look perfect. Is there any data related to EVE saved within the persistence.sfs file?
Oh and I would also like to thank Waz for continuing this mod! I can't imagine playing KSP without it anymore.
Hi everyone,
Nicely spotted ! I confirm the same behaviour. My old save created on 1.2.2 then migrated through 1.3.1 and now 1.4.2 shows blocky and flat clouds (no volumetric effects) in KSC view and in-game view. The clouds do look fine in the main menu or in the tracking station/map view. On a fresh save everything looks alright.
Here's how it looks like :
SpoilerThank you Waz and all of you that work hard on making KSP look and play so much nicer !
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
in KSP1 Mod Releases
Posted · Edited by Benja
Hello, I'm having the same kind of issue where my galaxies list is empty (the bodies list is fine though).
I've tried on a fresh game on the same KSP install and the galaxies list is working fine. I've also tried to create a new basic craft (probe core + telescope) on my current savefile but it wouldn't work either. As far as I could try to find the cause of the issue, it seems tied to my current savefile (currently orbiting telescope is called "James Kerman Space Telescope", but any new craft with a telescope would show the same behavior).
Here are links to the logfile and savefile.
That savefile went through a lot (1.2.2, 1.3.1, 1.4.5 and countless mods) so, that's not a big deal but if any report can help, here's mine. Thanks for keeping this great mod alive !