Would it be possible to get the default limit set in so we can still use the full range of motion without triggering this bug? I mean say you have a 180 degree hinge, set unity to have 190 range and have the default limit stop it at 5 and 185 degree so we can still have full 180 degree motion without hitting this bug.
I hit this bug so hard and my little crane flew half way through the atmosphere.. If I am on minmus, where this crane was intended to go, it most likely will escape to solar orbit : ]