Jump to content

Hendo50

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Hendo50

  1. Thanks all! As it usually is - the solution was so much simpler than it seemed - turned out it was just the version of KSP I was running. The lander leg issue with 1.4.2 was causing the same issue with my rover wheels - the more complex the ship, the more physics the game had to track, and the more erratic the behavior on landing. I updated to 1.4.3 - and now everything lands nice and smoothly, with no trouble at all!
  2. Nope - not trying to land on the booster stage - i've got legs and everything. It's a bit misleading to say i can't get past Minmus - just overexageration. I was able to build Duna launch/return vehicles both in surface return configurations, and Duna-Orbital rendezvous - so both of those were pretty complex builds - both of which had rovers (though because Duna isn't as hard to return from, I was able to have my rover attached to the bottom of my lander, and just decouple it when i landed, rather than have it parachute down separately). I'm running v. 1.4.2 - so i'll give the new version release a try - and see what that does. Here are screenshots of my ship - both of the simple and complex booster (the lander portion hasn't changed - it's literally just the first/second stages that are different): Complex Booster https://drive.google.com/open?id=1SB7i0UaXXadJhHmL0JFhs9alQE0JCcJE Simple Booster https://drive.google.com/file/d/1D_OKdzLyArg6QbN6Z3DyKAjsQlAE6Z3i/view?usp=sharing
  3. I'm honestly not sure what "autostrut" means - I'll check out your post though and see what I can learn!
  4. Been playing for a while and decided it was time for the challenge of landing on Eve. I've built my lander along with a rover to take 'ole Jebs around the surface, but I've run into a problem. While testing my lander/rover combo on Kerbin, everything works great with a simple booster (i.e. one that gets me just high enough to test parachutes, etc.), but when I started doing full-up tests with the booster that'll take me to orbit, all hell broke loose. My rover is supposed to split off the main lander, and parachute down by itself at ~4m/s. This works perfectly with a simple booster, the rover floats down at ~4m/s for a soft landing. But with the complex booster, when the rover lands, it bounces all over the place breaking itself apart. The lander works perfectly, with the simple booster. But with the complex booster, all the lander legs explode when I touch down, sometimes taking the rest of the lander with it. Nothing at all changed with the rover or lander - the only thing different from one test to another was the size/complexity of the booster strapped to the bottom. I'm pulling my hair out over this one! been trying for two days to get it to work, if I can't, I'm limited to really simple designs that barely get me past Minmus... Help!
×
×
  • Create New...