KSP Version: 1.3.0 build 1804 and 1.4.2 build 2110 (this one is modded), Windows 10 64 bit
What Happens: When opening KSP.exe the game loads but when opening KSP_x64.exe the game immediately crashes
Mods / Add-Ons:
1.3.0 version is pure stock
1.4.2 version:
B9PartSwitch
CommunityResourcePack
CommunityTechTree
CryoEngines
CryoTanks
DeplayableEngines
DynamicBatteryStorage
FShangarExtender
HideEmptyTechTreeNodes
InterstellarFuelSwitch
KerbalAtomics
KerbalJointReinforcement
ModRocketSys
NearFututreConstruction
NearFututreElectrical
NearFututreLaunchVehicles
NearFututreProps
NearFututrePropulsion
NearFututreSolar
NearFututreSpacecraft
PatchManager
PersistentRotation
SpaceY-Lifters
Squad
SquadExpansion
StationPartsExpansionRedux
TweakScale
WarpPlugin
ModuleManager.3.0.6
ModuleManager.3.0.7
Is tested with copying over the installation to another computer and it works, but not on my main computer
Steps to Replicate: Enter KSP installation folder, open up KSP_64.exe, frame opens but is white, after 1 second there comes a popup where it says: KSP_x64.exe has stopped working, and windows is searching for a solution blablabla. After that it forces me to close program as nothing else can be done
Result: Game crashes when using 64 bit version but works on 32 bit but the memory limitation is conflicting with all my mods. (I have 20GB of RAM)
Fixes/Workarounds: Closing RivaTuner statistics
Other Notes/Pictures/Log Files:
NOTE: error.log is NOT generated and it seems like the output.log on both 1.3.0 and 1.4.2 version are almost identical. The only difference is that on the 1.3.0 log it says at the bottom: desktop: 2560x1440 144Hz; virtual: 5920x1440 at -1680,0
output.log (1.4.2): https://pastebin.com/h549HvKU
output.log (1.3.0): https://pastebin.com/UstnQsD3