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JoaquinJAR
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KSP2 Release Notes
Everything posted by JoaquinJAR
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Integrating a real, extra realist solar system is already hard, more than making a fictional and smaller system (like we have), and doing both at the same time is just a waste of developing time, resources, and not to mention it would most likely increase the price for the added features. A Realistic solar system belongs into the modding community.
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i never really made it into orbit and then to another planet without any cheat at the same time.
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Game is too slow to play. [Linux]
JoaquinJAR replied to fulgur's topic in KSP1 Technical Support (PC, unmodded installs)
Yes that its Video memory (VRAM) , but it seems you have enough so vram isn't the problem. also, are you sure you didnt mess with any kind of KSP or computer settings? your hardware seems to be fine and i don't think you can buy a dedicated graphics card since you have a laptop. see if you can find drivers or something for that Ivybridge mobile graphics chip. -
Game is too slow to play. [Linux]
JoaquinJAR replied to fulgur's topic in KSP1 Technical Support (PC, unmodded installs)
Maybe its the graphics. Do you have the right drivers? Getting drivers for linux is tricky but theres an option on almost all Linux OS to install third party software like drivers but i could be wrong. Maybe its the VRAM memory. see it you can find how much it has. Also, not sure if you know that GB and GiB are not the same but RAM is not a problem in your case. So i recommend searching how VRAM do you have, converting it to GB if it isnt already and if now enough search for drivers or buy a dedicated graphics card. -
Yes, i know that this is a rocket game, but airplane parts in a rocket game = spaceplanes, so, new parts? if we do get new Airplane parts i would like: A bunch more cockpits More fuselage sizes More wing pieces MORE ENGINES! 5.everything but twice. also, complete cockpits (even if we dont get airplane parts)
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they did made a second version called "Bedrock edition", its almost the same but internally its different. now the same is happening with KSP2, but in a bigger extent. remember that great games like half-life had sequels that did well, and the community liked them. also, theres a limit of how much the game can be updated without having trouble with the "core flaws" or the game, and at some point the game would be completely rewrited, basically the same as KSP2 but in more time.
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My first really succesfull rocket has this weird engine configuration. This is V1.5, it has less fuel and some solar panels so i can de-orbit it, and the relay has 4 antennaes and a reaction wheel that i completely forgot on the first version. (edit: tried to launch a lander, didnt go well because i launched it wrong and the lander does not have fuel tanks )
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My very first KSP movie: Jebs Emergency Stash
JoaquinJAR replied to OuterSpaceSimon's topic in KSP Fan Works
When they said "Activate Termination Module" i through the would kill jeb -
New space center facility?
JoaquinJAR replied to KingKerb's topic in KSP1 Suggestions & Development Discussion
there should be complete new space centers, not only runways/launchpads like, one on an island on the middle of the ocean with a big runway, a light launching/landing pad and a bridge that connects another island that has the mission control thing, and all the other facilities -
Guys, I am making a new iva, its for the mk2 non-commercial cockpit from Airplanes Plus mod. right now in am not in my house. in my house we dont have Wi-fi For now, so i can only make the mod, then wait until i have wi-fi to publish it, or finishing it, then making it a ZIP file, use my phone or a USB drive to go to another computer with internet connection to publish it, but i dont know if i will be able. and sorry for my english. also THANKS FOR 400 DOWNLOADS!
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For some reason, when i unistall and install again the game from steam, it stills exactly the same, with every mod, so is there any ways to get an 100% stock install? the problem is that i had some mods that added files into KSP folder (not in gamedata) and i dont wanna delete the files that come with ksp ;-;
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oh...
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But why you want an asteroid in jool orbit? to make a space station?
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but where is the asteroid going? you have to catch it first
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ASET Props Pack. v1.5 (for the modders who create IVA)
JoaquinJAR replied to alexustas's topic in KSP1 Mod Development
ooooh ok, ill try later -
ASET Props Pack. v1.5 (for the modders who create IVA)
JoaquinJAR replied to alexustas's topic in KSP1 Mod Development
so what prop i should spawn with part tools if i cant find the switch_toggle_modular? the pdf says i should spawn a base switch_toggle_modular and then change its name. or just basically explain me exactly what i need to do to have modular switches. -
ASET Props Pack. v1.5 (for the modders who create IVA)
JoaquinJAR replied to alexustas's topic in KSP1 Mod Development
but what prop i should spawn if i dont find the base prop one?