kerbalmckerbalface
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
kerbalmckerbalface replied to Galileo's topic in KSP1 Mod Releases
Thanks for the help, apparently enabling breaking ground with 1.7.0 results in some weird behaviour that results in a half working science experience. -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
kerbalmckerbalface replied to Galileo's topic in KSP1 Mod Releases
Thanks for the fast reply. I did some tests in Science mode to avoid any issues with potential facility bugs and the likes. The weird thing is that [x] science shows no science entry but there is one in science realerted. I'll dig further and do the good old drop half your mods trick ^^. Knowing it is not intentional really helps! -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
kerbalmckerbalface replied to Galileo's topic in KSP1 Mod Releases
First of all thank you for the awesome mod! Finally looking to get back into the heavy modded ksp. I have two questions about two things if you dont mind me asking. 1. I seem to experience some kind of ghost eva parachute. Is this a known issue for this mod or any other mod that you know of? With a similar set of mods(excluding JNSQ) I seem to have no issues. 2. Is it correct that there is no EVa/surface sample science? I read through the thread and could not find any mention of this being intentional. Eva ghost parachute picture -
Thank you for taking the time to provide this list! Last question, would you recommend USI for bases and life support?
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My bad, I should've noted that the crash changed from flight -> spacecenter to spacecenter -> editor. Thanks for the insight. Is there anything else i should keep in mind with ksp nowadays? Or just take it slow and I'm good?
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Thanks for the effort, it is much appriciated! @JadeOfMaar Just out of curiosity, are all the recommended mods from the main page up to date for the latest gpp version(last edit is in May). Also does anyone have a decent suggestion for a mod list for a returning player? Thank you all once again
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Hey @OhioBob, thanks for taking the time to help me. I have deleted the specified line. After doing so I have added the high-res clouds (they look awesome!). Unfortunately i'm still getting a crash. Could it be an issue with running too many mods? error log output_log I do not have the DLC and my pc has the following specs: 16gb ram i7 4790k GTX1060 SSD Thanks once again!
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First of all thanks for making this great mod. Also I do not know if this is the correct place to ask this question. Haven't played KSP in a long time and i've been trying to get GPP working again(have installed it before somewhere January 2017). I get random crashes sometimes when retrieving a vessel. I've tried to read the output_log myself and trace the problem. I use recommended mods from the list in the first page. Any help,tips or insight tracing these crashes would be greatly appriciated. Log files: error.log output_log Thank you once again
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