Mods list:
Animated decouplers, B9 part switch, CollisonFX updated, Commnet antennas + Extension, Community category kit, Community delta V maps, Community resource pack, Comunity tech tree, contract configurator, Cryoengines and cryotanks, decalc'o'mania, deployable engines, Distant object enhancement, dynamic battery storage, Easy vessel switch, Stock visual enhancements (Requires EVE to work) Fill it up, IDflags, Janitorscloset, Kerbal atomics, kerbal engineer redux, Kerbal GPS, Kerbaltek, Kopernicus, KSP-AVC, Mechjeb, ModularFlightIntegrator, Nearfutureprops, Reentry particle effect, RemotetechREDEV, Scatterer, smokescreen, Stagerecovery, Stockalike stationparts redux, Trajectories, triggertech and tweakscale. I know i have a load of mods, but i dont care. Also they are REQUIRED for the save to work. Also the game is in 1.6.1