Jump to content

CrazyDan

Members
  • Posts

    5
  • Joined

  • Last visited

Posts posted by CrazyDan

  1. Another brilliant mod you got here @benjee10 

    Having a little issue with the KerboArm though. I'm using the Infernal Robotics - next craft version and I've placed a power data grappling fixture onto a module, I just can't seem to get the arm to dock/connect to to the grappling fixture. Am I missing something? Reading through the manual just seems to snap together like a regular docking port if I'm not mistaken. 

     

    D3E3OcG.png 

     

  2. 2 hours ago, Xd the great said:

    Try deploying gridfins before using mechjeb. This may help.

    And did you mount your gridfins upside down?

    I'm currently just using the default pre-built crafts that were included in the mod. I do disable MechJeb and deploy gridfins than re-enable MechJeb just incase so it can adjust with fins out. Haven't tried deploying fins before though. 

  3. 14 hours ago, infinite_monkey said:

    I usually keep between 1400 and 1800 liquid fuel for boostback, reentry burn and landing. How much you need depends on how far downrange you are and on your horizontal speed. I don't MechJeb anymore for ascent, but I used to set it to a pretty steep ascent so I don't get too far downrange. I think I set the ascent curve to about 50 or 55%. Having an eye on the remaining fuel, I usually decouple as soon as the apoapsis reaches 70000 or 75000 m.

    Thanks for the info. I'll give this a try when I next load up. Using MechJeb just to get a basic idea how I should be doing things. Knowing that MechJeb probably isn't perfect way to get to grips with things. Having a fight with the MechJeb's auto landing guidance. Doesn't quite land where my target is, falls shy 1-3km. Shall keep trying.

  4. Hi, All. Firstly want to say this is an amazing mod that Damonvv has created/creating. I'm fairly new to the KSP world and exploring all the mods out there.

    Just got to grips with MechJeb and FMRS, came across a little issue. Trying to figure out how to successfully land just the regular Ghidorah 9. Any advice on when I should detach first stage and how burning back towards KSC

    Thanks.

×
×
  • Create New...