Greetings all. Not sure if this is the right forum to ask this question, but hope it is.
I'm a new player to KSP. I've played it for a bit a while back. I think i got as far as doing a Mun fly-by.
Life happened, I got distracted. Now, I'd like to return to it and give a good shot and learn it properly.
However, i'm unsure of the mods that would best suit me. I'll briefly outline what I'm looking for, and I'd appreciate if you'd advise best mods to do the job.
In order of priority, i'm looking for the following:
1. Something that is rewarding, but that will not require me to read 3000 pages of wikis and hours of YT videos.
2. Highest quality environmental and part visuals for maximum immersion
3. Ability to replicate actual space program ships (Apollo, Space Shuttle, Soyuz) and photo realistic rocket/part models
4. A sensible simple to complex career progression that helps you learn the game, but that is not a crazy grind or too dificult/risky. E.g. not interested in managing crew training, upgrades, construction time etc like RP-1 forces you to do. More like the stock KSP career.
So far, for visuals, top of my list are AVP + Parallax for stock KSP, and RSSVE, Extreme Texture Overhaul and FASA for environmental and ship parts. RSS/RO for realistic rockets parts and planets.
The mods that i'm on the fence about are RP-1, mostly. My main question is, is a new player able to play RSS/RO without RP-1?
Does RSS/RO include Apollo/Shuttle/Soyuz parts or do I need a mod like FASA to obtain those?
Is it possible to reduce RP-1 difficulty settings to eliminate construction time, crew training and give more starting money and faster science?
As a beginner, I'd rather just focus on rocket design and enjoying the game rather than worrying if my next crash is going to put my space program out of business or if Jeb is not ready for that new mission or capsule.
Thanks!
Junyo