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royal.Panic

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  1. I verified my files, and it said that there were three that needed to be updated and that it would do so. I waited for it to finish downloading, and booted it up, only to find that nothing had changed. My almost baseless hypothesis is that Physics Range Extender is playing dirty here.
  2. See, with both these cheats enabled, I would expect it to bounce- but the control surfaces poof into smoke and the structural parts explode as though the cheats don't exist. Logs: https://www.dropbox.com/s/4nwwu5nyc4ozl9r/output_log.txt?dl=0
  3. The cheat functioning as it has for as long as it has been an option. For instance, "No Crash Damage" typically works by making parts invincible to all by but the very strongest deliberate impacts, but when I enable it, no change is made to part durability whatsoever, which would be considered odd in this instance. Other cheats that don't seem to be working include toggling of maximum part heat, and allowing of part clipping in editor. Infinite propellant and electricity seem to be working fine, along with being able to render the biomes on the map.
  4. So I'm not sure if this is the correct place to post this, but seeing as though I have mods installed, I figured it was worth a shot. Some info I'm sure someone will be interested in: KSP Version: 1.7.3 KSP Binary: 64 bit KSP Installed from: Steam Mods Installed: -AirplanePlus -BDArmoury -EasyVesselSwitch -Firespitter -Grounded -KAS -KIS -HyperEdit -KSP Advanced Fly-By-Wire -Physics Range Extender -Taerobee -Texture Replacer -VesselMover -Module Manager The core issue here is that only *some* of the cheats in the debug menu seem to work, namely, the "No Crash Damage" does not work at all, but the "Infinite Fuel" does. Things that have already been tried include reinstalling, and clearing of all mods.
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