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Gabriel B

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Everything posted by Gabriel B

  1. @Poodmund Hi Pood ! I would like to ask you, what is the new name in the game assets for the Moho Texture map, and i'd like to know too, if you can say to me how to find this, how to get in the game assets and discover these names, thanks. Bye .
  2. Hi guys I have a question, i don't know if it is my impression, but i noticed again a bug in texture replacer, that i thought that have been already fixed, because have months that i don't see it happening in the game, but i happened again, it the the classic issue of the face/mounth of the Kerbal glitching when the reflections are actived, i am using the latest version of KSP ( Steam ) and of TR. So does this have a fix already ? ( Without turning off the reflections, or have been fixed yet and i made something wrong while i was modifying KSP and TR archives ?
  3. Oh Thanks !! I thought that ! but i didn't knew the name so, i couldn't fix it !! I am really grateful !! Thanks <3
  4. @shaw Hi ! I am sorry if i am is posting this again, but my other post dissapeared after i edit it, because in the other one i forgot to mention you @ : ( . But the point is after the update 1.8, duna doesn't work with TR, i am is in a development of a project for KSP and Texture Replacer is a big part of it, but for some reason duna doesn't work with textures anymore, i put in the folder correctly - Duna5_00 - but it doesn't appear in the game... Can you help me ? Now duna is looking like this ( With the texture applied [ Duna5_00 ] ) https://ibb.co/j6qZ7mp
  5. @shaw Hi guys ! I am in the development of something for KSP, and texture replacer is a big key in this project, but after 1.8, we have a problem, Duna doesn't fit with texture replacer anymore, we put there, Duna5_00 and it doesn't appear in the game, all the other planets are working fine, but duna no... Can you help me ? How duna is, same with TR working and the texture correctly applied. https://ibb.co/j6qZ7mp
  6. Hello guys, good morning ( Night or day ), my name is Gabriel B., and i am trying to make a mod. Well with the mod i would like to bring a better visual to the game for these peope who can't run a graphic mod, but an important thing is that i doesn't want, to quote the originality of the base game, so the kerbals aren't modified, the mod doesn't add any sound or different effects for the game, the textures were made without killing the original appearance of the planets, so the mod preserves the originallity of KSP, and bring a major experience for you all, it's name is going to be Enceladus, and, this mod is being made with a group of other light mods that together make the game drastically more beautiful and realistic than the base game, but without taking the originality of the game how i sad before, but i am is with two problems : 1- I can't apply any texture to eve, because of it's normal map, when i apply something it gets strange how you can see in the first image down below, and it is because of it's normal map, and when i try to replace the normal map, the light gets really really bizzare as you can see on image 2, 3 and 4 well, i am don't know a lot about programming, so i really really is needing someone to auxiliar me in that Image I > https://ibb.co/Ct6XVYm Image II > https://ibb.co/mBzfdm3 Image III > https://ibb.co/NZQMsRv Image IIII > https://ibb.co/pn0Kf4Z 2 - And i would like to add an beautiful atmosphere in Jool like, i made in this photo on photoshop, i have the comparison between how it is actually in the game ( Image I ) and how i would like to be ( Image 2 ) just i bit little less. Image I > https://ibb.co/jwDpnRy Image II > https://ibb.co/99ckB09 So guys is this, if you can help me, i will be really grateful for you all ! Plis help me <3
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