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clusta

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Everything posted by clusta

  1. Recompiled for KSP 1.9.1: https://github.com/c1usta/KS3P/releases
  2. @Shadowmage (At last!) Someone implements v2 shaders! Honestly, Im implements it in KSP too, but not released yet I tried to support KS3P, but later decide to make mod from scratch. No details, but there is not about simply apply v2 PP Unity package. So, maybe sometime this will be a challenge?
  3. https://github.com/c1usta/KS3P/releases/download/6.1.2-b3/KS3P-1.6.1-6.1.2-Beta3.zip
  4. I also need that because the versions I have installed aren´t working properly in my experience. I am using last version from this: https://github.com/c1usta/KS3P/releases But I will try beta 2 now to see if its better. On "releases" page you can find KS3P version compiled for KSP 1.6.1. There is no changes for this particular compilation between beta2 and beta3.
  5. Reason? I've asked before, had the answer. Honestly, I'm lost my interest to improve this mod after all... If my work goes to the black hole - so be it. The author ever bother to look at PR on github. Sad but true.
  6. I understood your properly Just want to say that I'm unable to improve this mod 'cause of author restrictions. But where is the author who claims so many features will be added? It's rhetorical question
  7. Claims to release new version. Couple of months ago. Prohibit to further devel of mine. So, wait for...
  8. I would be happy to do something about it, but @The White Guardian said out my hands from this mod I just fix it for latest KSP (at the moment of 1.7.3). No further development allowed... Maybe someday I'll present my own mod about KSP "visual perception". Have some thoughts. Have no time
  9. Exported settings saved as Export/ProfileName.txt Rename it to the ProfileName.cfg and delete the default one: if your settings about Flight scene - delete Flight.cfg from KS3P folder.
  10. It seems that there is some configs conflicts. That's why logs required. KPS.log
  11. Did you have Distant Object mod installed? Anyway try to change tonemapping settings (probably ACES profile is too dark for you). Set it to "Neutral" and play with color grading parameters.
  12. Got it. Actually I just made a patch for KSP 1.7.3 support. Those "unofficial" releases exists only to keep KS3P in working state while @The White Guardian concentrates on the new version (btw Post Processing Stack v2 I mentioned few pages ago ). Can't make any major changes to the mod's functionality. And this issue is likely about functionality. So... Can do it but I can't
  13. That issues seems had nothing with KS3P. Try to check it by disabling KS3P through GUI (ALT+3, Setup -> Disable).
  14. KS3P-master is not what you're looking for. Archives for download is under "Releases" tab on github. https://github.com/c1usta/KS3P/releases As always, I'm claim that this is unofficial release and it's made in the hope that KS3P will not die in a blackhole
  15. Fixed. Beta3 released on github. Tested on KSP 1.8.1/Manjaro Linux 18.1.2
  16. The 6.1 version have those bugs. Also KSP 1.7.3 is not fully supported by this version. You have 2 options: use unofficial fixed version from https://github.com/c1usta/KS3P/releases or wait for @The White Guardian update his repository.
  17. Hi! Just follow the rule - one config per scene. Just replace mine config with yours. That's the way it's working for now. Configs management system is incomplete, had a plans to complete it. Now the only thing I can do is waiting what @The White Guardian will do about it
  18. @The White Guardian - PR done. As for IVA - now profile works in the internal pod view (switches, panels, indicators, screens, etc. - now it's all subjects to post-processing). As a bonus, views though windows are shown using flight profile Maybe it's unnecessary - it's up to you. And the main fix - the profile switch between scenes like Tracking Station <-> Flight/IVA/EVA/Map - effects from one scene were sometimes applied with effects from another. Anyway, I'm here if you need any assistance BTW, the Unity PP Stack v2 is far ahead of v1 and it supports a lot of very nice features available in Unity engine used in KSP 1.8.0.
  19. Hi! Glad to hear that I have some fixes regarding switching profiles, IVA camera, KS3P Enable/Disable through scenes bugfix. I'll make a pull request shortly.
  20. I told about shader bundles (.unity3d), not sources itself. Those had to be repacked to be compatible with KSP 1.8.0. Besides this is the fork from previous KS3P version.
  21. As you said, this is a copy (fork). I'm not restructure the code (no files added/deleted), only modify it. However the repo doesn't contains any shaders bundles, textures, license or readme files, VS (or any other) project files for build. No configs, not mod's directory structure. The shaders, configs, textures, etc. can only be found in the archive downloaded from spacedock. For the latest improvements that I made, I needed new shaders bundles that had to be included in the archives for download. That's why I had to made a release with all of those files in archive, not just fixed dll with sample configs. But in the repo I didn’t add them (in respect to the original repo).
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