I'm new to Kerbal, just got first flight to the Mun. On the way back I got a nice trajectory towards the mother planet, but when I got in the SOI of the planet, my trajectory turned 90 degrees! I've tried to find out what happened, and I'm told this is because the three body physics is too hard to solve - but surely none is involved? Three body physics is where the path of body A is affected by B & C, but the path of B is affected by A &C, and the path of C is affected by A & B, so any tiny change in starting conditions rapidly changes the outcome, ( and even then that doesn't mean its incalculable, only that we cannot know the starting conditions accurately enough to calculate anything useful - which of course is not true in a simulation), anyway, the changes in the paths of the moons and planets is surely ignored in Kerbal, so this not a three body problem. Maybe the physics is harder than it looks, but reducing it to a series of one-body problems with a step change between zones, seems to me to be an over simplification?
What other things are over simplified?