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tom1328732

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Everything posted by tom1328732

  1. Nevermind, I was half asleep last night It turns out I was using an older version of scatterer from Jan of this year... updating it to 0.0772 fixed the issue.
  2. For people having issues with flickering ground when moving the camera, try removing ModularFlightIntegrator. Worked for me. update scatterer to at least 0.0772.
  3. I have a strong suspicion that the glitchy terrain on Gateway and other bodies like Kohm is due to changes in Kopernicus. It looks like these buildings are considered terrain scatters, and there have been substantial reworkings on how those are handled since this mod was released. I tried playing around with ScatterCullDistance and ScatterCleanupDelta to no avail. I had the same behavior in 1.10.2 as well as 1.12.0.
  4. Absolutely! I took this video tonight: The first half of the video is on Gateway, the second half is showing planets where the objects appear properly. I've also noticed the objects (brains on stems? Trees?) phase in/out weirdly on Voss as well. I've never seen a terraformer on Lua, either. Thank you so much! -Tom
  5. This is a very imaginative and fun planet pack! Has anyone had issues getting the objects on Gateway to display properly? I'm running KSP 1.10.1 and Parallax 1.0.1. Some planets have no issues (like Hydrus, Rock, and Rhode), others have a hard time displaying the custom objects. They sometimes phase in and out randomly. Thanks, and I can't wait for the next update of BH! So far I've dumped over a hundred hours into career mode with this pack!
  6. Haha, so true! I just view "going to" as a purely Kerbal experience. That's definitely a probe world! As the atmospheric guy (at least that's what it seems to me), do you run radiative transfer models to come up with the body estimates, or is it empirical? I was just curious! -Tom
  7. Hi! I'm a longtime lurker and player, and I finally had to make an account just to say "thank you". This is by far the most polished planet pack I've played (even after GPP/GEP); you are all extremely talented. I love the realism and challenge JNSQ provides. I've been playing career mode since 0.7, and so far so good (though the first mission to get into orbit was absolute hell without much tech). Since then, I've made it all the way out to Jool. While you might have all-but-murdered SSTOs on Kerbin, they're still alive and well on Laythe! And now, finally, I have a real reason to visit Lindor: a Titan analogue. What an amazing surprise! Thank you again! -Tom P.S. I'm never going to Nara. Ever. I can't even get off Eve.
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