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criminal2

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Everything posted by criminal2

  1. so far so good... im now almost wondering if you might just want to build a window to display included modules, which the user can then check or uncheck . currently im having an issue making a cluster of engines, and it seems just removing the additional modules (pertaining to additional shell sizes) is enough to fix the issue. previously with the engine, removing the location of the graphic from the cfg for the fuel tank was enough to get it to stop glitching.
  2. would it be possible to simply edit the stock part and make a second item with all the same attributes MINUS the variants ? im looking at the cfg files and wondering if i can just make a second rockomax32 tank? i think this is that last holdup before i can get my giant station to liftoff! thanks in advance for any help you can offer!
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