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Bingleberry

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Posts posted by Bingleberry

  1. 19 hours ago, KerikBalm said:

    They rely on somewhat speculative physics, and would allow time travel if they worked...

    Time dilation and time travel are two very different things... time dilation is similar to just increasing the in-game time rate. Time travel is largely denied by Einsteinian physics... except for the fact that we can only traverse it in one direction. Not sure why you think warp drives would necessarily cause time travel... unless you’re confusing time dilation, by moving at relativistic speeds, with time travel... again, very different things.

    And gravity-based warp drives are undoubtedly science-fiction, but they rely on real-world physics... if the sequel does include interstellar travel, how do you propose traversing light years? I’m only throwing out ideas based on the premise that the sequel will include interstellar travel. And if you say “wormholes,” I might lose it, because that’s MORE speculative.

  2. On 2/7/2020 at 11:15 AM, Geonovast said:

    I'm going with yes.  Even if it worked, the game would consider it debris and eventually delete it.

    I’ve been attaching relay antennae, batteries, and solar panels to stages that I expect to leave in orbit... when I view them in the tracking station, they’re called “relays,” and have the green lines attached to them. Just remember to extend any panels and dishes before ditching the stage, because you can’t control extension without a core

  3. On 2/5/2020 at 5:44 AM, KerikBalm said:

    I'm going to wish for nearly the complete opposite: No Warp Drives,

    Ansible communication (signal delay already isn't modelled)...

    what’s the problem with warp drives? They rely on real-world physics, and would allow speedy travel to outer planets... and if there is interstellar travel, it would speed things up a bit.

     

    As for ansible-relays... duh, I know there are no comm delays... but it is a real thing that CAN be modeled... if there are plans for interstellar travel, for the sequel, it seems dumb to have ftl comms, unless you actually implement a system for it

  4. If they’re bringing near future-sci-fi elements, with interstellar travel, I’d love to see the ship building, and flight dynamics of ksp, but exploration that is “no mans sky”... creating warp drives, and gravity assists with black holes, then landing on the surface of unique, procedurally generated worlds, that are ripe for exploration, and scientific discover... making ansible-like comm networks (like in Enders game), for ftl communications back to kerbin... so many possibilities!!

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