Thanks for this powerful automation utility, it's making a routinous operations much easier and less time consuming .
I have a question - trying to setup a maneuver with the help of Porkchop selection, i get a message "an error occured while creating a node".
KSP 1.9.1, MJ 2.9.2 (even try dev build, error is the same)
Mods list
Log files(ksp.log & Player.log) link - https://dropmefiles.com/m10Oe
Error message in the log files (as i think)
[EXC 20:41:24.475] NullReferenceException: Object reference not set to an instance of an object
PatchedConics._CalculatePatch (Orbit p, Orbit nextPatch, System.Double startEpoch, PatchedConics+SolverParameters pars, CelestialBody targetBody) (at <55ba45dc3a43403382024deac8dcd0be>:0)
MuMech.OrbitalManeuverCalculator.PatchedConicInterceptBody (Orbit initial, CelestialBody target, Vector3d dV, System.Double burnUT, System.Double arrivalUT, Orbit& intercept) (at <6a65d18893bc492a9d4cd3b57a75af14>:0)
MuMech.TransferCalculator.zeroMissObjectiveFunction (System.Double[] x, System.Double[] fi, System.Object obj, Orbit initial_orbit, CelestialBody target, System.Double UT_transfer, System.Double UT_arrival) (at <6a65d18893bc492a9d4cd3b57a75af14>:0)
MuMech.TransferCalculator.OptimizeEjection (System.Double UT_transfer, Orbit initial_orbit, Orbit target, CelestialBody target_body, System.Double UT_arrival, System.Double earliest_UT, System.Double target_PeR, System.Boolean includeCaptureBurn) (at <6a65d18893bc492a9d4cd3b57a75af14>:0)
MuMech.OperationAdvancedTransfer.MakeNodesImpl (Orbit o, System.Double UT, MuMech.MechJebModuleTargetController target) (at <6a65d18893bc492a9d4cd3b57a75af14>:0)
MuMech.Operation.MakeNodes (Orbit o, System.Double universalTime, MuMech.MechJebModuleTargetController target) (at <6a65d18893bc492a9d4cd3b57a75af14>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
MuMech.Operation:MakeNodes(Orbit, Double, MechJebModuleTargetController)
MuMech.MechJebModuleManeuverPlanner:WindowGUI(Int32)
MuMech.DisplayModule:ProfiledWindowGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Such error is caused by some of the installed mods, may be?