Ok OK. I get your sarcasm. Sry, don´t want to offend you. Maybee I rethink my question. Why is the saturation that strong, the effect so overdone....? (my opinion)
My bad....Your mod is really AWESOME. I mean that. And after my brain finally understand how to play whit the settings a bit, even more.
Since my last post I was "trying hard" to get the settings as I liked it. Just adding a new Config point at 300000 and setting 0 there, wasn´t final. I lunched a rocked and tryed out how it looked... Awefull at first... the hard transition from default 250000 settings to mine...omg
I litterly spend hours now for that "simple" problem. So.... For all folks, who wanna try out my setting. The original mod-settings stay as they are, but from distance, Kerbin will look a bit more like before Scatterer...Check out the following pic and the actual wrote down settings:
CP = Config point, SE = Scattering Exposure, ETi = Extinction Tint, ETh = Extinction Thickness
CP 0 (200AGL) ; SE = 0,23 ; ETi = 0,5 ; ETh = 1,0
CP 1 (1´000AGL) ; SE = 0,23 ; ETi = 0,5 ; ETh = 1,0
CP 2 (250´000AGL) ; SE = 0,01 ; ETi = 0,2 ; ETh = 1,0
CP 3 (1´000´000AGL) ; SE = 0,005 ; ETi = 0,005 ; ETh = 0,9
Here is what it looks like approching from 2mio AGL (clockwise): https://imgur.com/N7SKq5V
Thx for the help in explaining the settings to Blackrack. Maybe someone who fully understands all the mod will make a tutorial how to "play" whit all the settings.
So far I checked.... SCATTERER is around for long, and "allmost" every showcase vid on youtube advertise this mod, damn rightly.
Greetings from a week old ksp mod-user so far stay save